Info
Auras are passive abilities that grant a buff or debuff to units in an area of effect around the holder, or in some cases, over a short period at a targeted point or unit. By default, the buffs and debuffs linger on the affected units for 0.5 seconds after not being affected by the source any more, be that as it may, some auras have a different value. Generally, aura buffs and debuffs are not dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as and multiple auras of the same kind (like Ring of Aquila Item Changelogs Ring of AquilaB The ring of the fallen Warlord Aquila continues to support armies in battle. Cost985 Bought FromSupport Passive Aquila Aura Bonus +3 Strength+9 Agility+3 Intelligence+10 Attack damage and Vladmir`s Offering Item Changelogs Vladmir s OfferingB An eerie mask that is haunted with the malice of a fallen vampire. Cost2275 Bought FromSupport Passive Vladmir s Aura Bonus +2 Strength+2 Agility+2 Intelligence Disassemble? No Alert ) as well as identical auras do not stack, but there are various exceptions.
Most auras cannot be controlled. They always affect units around the holder. Some auras can be toggled on or off. A few auras also have an extra active component, which ranges from temporarily boosting the aura to deciding whether it should affect surrounding heroes only or not. The active components or the toggle ability are treated like a regular spell, meaning they cannot be used or toggled while silenced Play Silence! Silence is a status effect that prevents those affected from using active hero abilities for the duration of the silence. It can be useful when ganking a hero with a blink or invisibility or disabled Disables (also called crowd control, or CC) refer to any abilities or status effects that prevent, impede, or otherwise inhibit a Hero from acting. Disables come in many different varieties, and most Heroes have access . Beside these, there also are temporary auras, which are provided for a certain time period by casting a spell.
There is no set rule for which units are generally affected by auras and which are not. It depends on the aura which units it affects and which it does not. If a unit does not meet the requirements for the aura, it is not affected. There are auras which affect only ranged units, or melee units, only heroes, or only non-heroes. As a rule of thumb, positive auras usually affect allied units (including the holder of the aura), while negative auras affect enemy units. There are a few exceptions.
Auras usually also affect invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear units, and units in the Fog of War Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a and are bestowed by them (which often allows to detect if an invisible enemy is nearby). Be that as it may, almost all auras do not affect invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. units.
Illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They can bestow most passive auras, but they usually do not benefit from them.
Positive auras
- Abaddon Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Abaddon 23 + 2.6 17 + 1.5 21 + - Borrowed TimeRadius: 900
Redirected Damage: 50%
Buff Linger Duration: 0
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Only present while the ability is active. - Arc Warden Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Arc Warden 24 + 3 15 + 1.8 24 - Magnetic FieldRadius: 275
Evasion: 100%
Attack Speed Bonus: 50/60/70/80
Buff Linger Duration: 0.1
Only present while the ability is active. Centered at the targeted point. The evasion only works against attacks from outside the field. Only affects heroes and buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire . - Radius: 900
Attack Speed Bonus: 15/25/35/45
Buff Linger Duration: 0.5
Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HPTechnology company Removal. Most friendly effects, such as healing units. - Radius: 900
Move Speed Bonus: 20%
Buff Linger Duration: 0.5
Centered around the targeted unit. The gold bounty is independent from the aura. - Radius: 900
Invisibility Fade Delay: 2
Health Regen Bonus: 2/4/6/8
Move Speed Bonus: 40%/50%/60%/70%
Buff Linger Duration: 0.15
Centered around every web. Only affects the caster, and all Spiderlings and Spiderites under their control. When taking player-based damage, the unobstructed movement is instantly lost and the speed bonus halved. - Radius: Global
Allies Mana Regen Bonus: 1/1.5/2/3
Self Mana Regen Bonus: 2/3/4/8
Buff Linger Duration: 0.5 - Doom Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Doom 26 + 3.5 11 + 0.9 13 + 2.1 Level Base - Scorched EarthRadius: 600
Heal per Second: 10/20/30/40
Move Speed Bonus: 14%
Buff Linger Duration: 0.5
Only present while the ability is active. Affects units under Doom`s control only. The damage is independent from the aura. Buff stops lingering once the duration is over. - Radius: 500
Max Health as Heal per Second: 2%/3%/4%/5%
Buff Linger Duration: 2.5
Centered around the summoned ward. - Luna Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Luna 15 + 2.5 18 + 3.3 16 + - Lunar BlessingRadius: 900
Attack Damage Bonus: 14/22/30/38
Buff Linger Duration: 0.5
Affects heroes only. Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HPTechnology company Removal. Most friendly effects, such as healing units. - Lycan Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Lycan 25 + 3.3 16 + 1 17 + 1.55 Level Base - Feral ImpulseRadius: 900
Attack Damage Bonus: 15%/26%/37%/48%
Health Regeneration Bonus: 1/4/7/10
Buff Linger Duration: 0.5
Affects units under Lycan`s control only. - Radius: Global
Haste Speed: 650
Critical Chance: 40%
Critical Damage: 140%/160%/180%
Buff Linger Duration: 0
Affects units under Lycan`s control only. - Naga Siren For the race in Dota 2 lore, see Naga. Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs - Song of the SirenRadius: 1250
Max Health as Heal per Second: 10%
Buff Linger Duration: 0.5
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Only present while the ability is active. Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing allies, but not buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire . - Radius: 900
Proc Chance: 40%
Max Mana Restored: 10%/15%/20%/25%
Buff Linger Duration: 0.5 - Radius: 900
Magic Resistance Bonus: 10%/14%/18%/22%
Buff Linger Duration: 0.5 - Slark Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Slark 20 + 1.9 21 + 1.5 16 + 1.7 Level Base - Shadow DanceRadius: 325
Invisibility Fade Delay: 0
Buff Linger Duration: 0.5
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Only present while the ability is active. Centered on the caster. Turns the caster and all nearby allied heroes invisible and immune to True Sight. - Spirit Breaker Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Spirit Breaker 29 + 2.7 17 + 1.7 14 + 1.8 Level - Empowering HasteRadius: 900
Base Move Speed Bonus: 6%/10%/14%/18%
Active Move Speed Bonus: 9%/15%/21%/27%
Inactive Move Speed Bonus: 3%/5%/7%/9%
Buff Linger Duration: 0.5
Grants 50% more movement speed for 6 seconds when cast, followed by 50% less for the remaining cooldown. - Sven Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Sven 23 + 3 21 + 2 16 + - God`s StrengthRadius: 900
Allies Attack Damage Bonus: 75%/100%/125%
Buff Linger Duration: 0.5
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Only present while the ability is active. Affects allied heroes. - Techies Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Techies 17 + 2.3 14 + 1.3 22 + 2.9 Level Base - Minefield SignRadius: 125
Invisibility Fade Delay: 0
Buff Linger Duration: 0.5
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Only present while the ability is active. Centered at the targeted point. Turns all of Techies` mines invisible and immune to True Sight. - Radius: 900
Buff Linger Duration: 0.5
Only present while the ability is active. Causes all illusions owned by Terrorblade to enter Metamorphosis form. - Vengeful Spirit - Vengeance AuraRadius: 900
Attack Damage Bonus: 12%/20%/28%/36% ( 32%/40%/48%/56%)
Buff Linger Duration: 0.5
Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing units. - Visage - Gravekeeper`s CloakRadius: 900
Damage Reduction per Layer: 8%/12%/16%/20%
Max Layers: 4
Buff Linger Duration: 0.5
Based on the current amount of layer charges on Visage. Affects Familiars under Visage`s control only. - Witch Doctor - Voodoo Restoration
- Wraith King - Vampiric AuraRadius: 900
Lifesteal: 15%/20%/25%/30% ( 35%/40%/45%/50%)
Buff Linger Duration: 0.5
Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing units. Can be toggled to not affect creeps. - Wraith King - Reincarnation (Wraith Delay)Radius: 1200
Wraith Duration: 7
Buff Linger Duration: 0.5
Requires Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 . Causes allies within 1200 radius of Wraith King to become wraiths when slain, delaying their death.
- Alpha Wolf - Packleader`s AuraRadius: 900
Attack Damage Bonus: 30%
Buff Linger Duration: 0.5 - Ancient Black Dragon - Dragonhide AuraRadius: 900
Armor Bonus: 3
Buff Linger Duration: 0.5
Multiple sources of Dragonhide Aura fully stack with each other. - Ancient Granite Golem - Granite AuraRadius: 900
Health Bonus: 15%
Buff Linger Duration: 0.5 - Ancient Prowler Acolyte - Prowler AuraRadius: 900
Lifesteal: 10%
Health Regen Bonus: 10
Buff Linger Duration: 0.5
Multiple sources of Prowler Aura fully stack with each other. - Ancient Thunderhide - War Drums AuraRadius: 900
Attack Damage Bonus: 15%
Attack Speed Bonus: 15
Buff Linger Duration: 0.5 - Centaur Courser - Cloak AuraRadius: 900
Hero Magic Resistance Bonus: 5%
Non-Hero Magic Resistance Bonus: 20%
Buff Linger Duration: 0.5
Multiple sources of Cloak Aura fully stack with each other. - Hellbear - Cloak AuraRadius: 900
Hero Magic Resistance Bonus: 5%
Non-Hero Magic Resistance Bonus: 20%
Buff Linger Duration: 0.5
Multiple sources of Cloak Aura fully stack with each other. - Hellbear Smasher - Swiftness AuraRadius: 900
Attack Speed Bonus: 15
Buff Linger Duration: 0.5 - Hill Troll Priest - Mana AuraRadius: 900
Mana Regen Bonus: 3
Buff Linger Duration: 0.5 - Kobold Foreman - Speed AuraRadius: 900
Move Speed Bonus: 12%
Buff Linger Duration: 0.5 - Necronomicon Archer - Archer AuraRadius: 900
Move Speed Bonus: 5%/7%/9%
Attack Speed Bonus: 5/7/9
Buff Linger Duration: 0.5 - Satyr Tormenter - Unholy AuraRadius: 900
Health Regen Bonus: 6
Buff Linger Duration: 0.5 - Towers - Tower ProtectionRadius: 900
Armor Bonus: 1/3/3/3
Buff Linger Duration: 0.5
Tier 1 towers provide 1 armor, tier 2/3/4 provide 3 armor. - Wildwing Ripper - Toughness AuraRadius: 900
Armor Bonus: 3
Buff Linger Duration: 0.5
- Assault Cuirass - Assault AuraRadius: 900
Attack Speed Bonus: 25
Armor Bonus: 5
Buff Linger Duration: 0.5
Affects buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire and invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing units. - Drum of Endurance - Swiftness AuraRadius: 900
Move Speed Bonus: 20
Buff Linger Duration: 0.5
Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing units. - Guardian Greaves - Guardian AuraRadius: 900
Health Regen Bonus: 4
Armor Bonus: 2
Boost Health Threshold: 20%
Boosted Armor Bonus: 15
Boosted Health Regen Bonus: 15
Buff Linger Duration: 0.5
The boost only affects heroes. - Headdress - Regeneration AuraRadius: 900
Health Regen Bonus: 3
Buff Linger Duration: 0.5 - Helm of the Dominator - Dominator AuraRadius: 900
Attack Speed Bonus: 10
Health Regen Bonus: 8
Buff Linger Duration: 0.5 - Mekansm - Mekansm AuraRadius: 900
Health Regen Bonus: 4
Buff Linger Duration: 0.5 - Pipe of Insight - Insight AuraRadius: 900
Health Regen Bonus: 4
Magic Resistance Bonus: 10%
Buff Linger Duration: 0.5 - Radius: 900
Mana Regen Bonus: 0.65
Armor Bonus: 2
Buff Linger Duration: 0.5
Can be toggled to not affect creeps. - Ring of Basilius - Basilius AuraRadius: 900
Mana Regen Bonus: 0.65
Armor Bonus: 2
Buff Linger Duration: 0.5
Can be toggled to not affect creeps. - Radius: 900
Melee Lifesteal: 15%
Ranged Lifesteal: 10%
Attack Damage Bonus: 15%
Mana Regen Bonus: 0.8
Health Regen Bonus: 3
Armor Bonus: 4
Buff Linger Duration: 0.5
Affects invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing units.
Videos
Negative auras
- Alchemist - Acid Spray
Positive Auras
Hero Abilities | |||||
---|---|---|---|---|---|
Hero | Ability | Radius | Affects | Aura Effect | Fade Time |
Abaddon | Borrowed Time | 900 Only when active | Allied Heroes | Redirects 50% of ally damage taken to Abaddon (only with Aghanim`s Scepter upgrade) | 0.5 |
Beastmaster | Inner Beast | 900 | Allied Units | Bonus Attack Speed: 15 / 25 / 35 / 45 | 0.5 |
Bounty Hunter | Track | 900 Around the target | Allied Units | Bonus Movement Speed: 20% | 0.5 |
Crystal Maiden | Arcane Aura | Global | Allied Heroes | Bonus Mana Regeneration: 1 / 1.5 / 2 / 3 Bonus For Crystal Maiden: 2 / 3 / 4 / 8 | 0.5 |
Doom | Scorched Earth | 600 | Doom and all units under his control | Heal Per Second: 10 / 20 / 30 / 40 Movement Speed Bonus: 14% | 0.5 |
Drow Ranger | Precision Aura | Global | Allied Ranged Units Ranged Creeps when the buff is cast | Bonus Damage: 20% / 26% / 32% / 38% of Drow Ranger`s Agility | 0.5 |
Juggernaut | Healing Ward | 500 Around the ward | Allied Units | Max HP Healed Per Second: 2% / 3% / 4% / 5% | 2.5 |
Luna | Lunar Blessing | 900 | Allied Heroes | Bonus Attack Damage: 14 / 22 / 30 / 38 | 0.5 |
Lycan | Howl | Global Only when active | Allied Units | Hero Bonus Attack Damage: 10 / 15 / 20 / 25 Unit Bonus Attack Damage: 4 / 6 / 8 / 10 Hero Max HP Bonus: 50 / 100 / 150 / 200 Unit Max HP Bonus: 25 / 50 / 75 / 100 All bonuses doubled during nighttime | 0.5 |
Feral Impulse | 900 | Lycan and all units under his control | Bonus Attack Damage: 15% / 26% / 37% / 48% HP Regeneration: 1 / 4 / 7 / 10 | 0.5 | |
Shapeshift | Global Only when active | Lycan and all units under his control | Haste Speed: 650 Critical Strike: 140% / 160% / 180% Critical Chance: 40% | 0.1 | |
Outworld Devourer | Essence Aura | 900 | Allied Heroes | Mana Restore Chance: 40% Mana Restored: 10% / 15% / 20% / 25% of maximum mana | 0.5 |
Rubick | Null Field | 900 | Allied Units | Bonus Magic Resistance: 10% / 14% / 18% / 22% | 0.5 |
Spirit Breaker | Empowering Haste | 900 | Allied Units | Bonus Movement Speed: 6% / 10% / 14% / 18% Bonus Speed When Cast: 9% / 15% / 21% / 27% Bonus Speed When On Cooldown: 3% / 5% / 7% / 9% | 0.5 |
Sven | God`s Strength | 900 Only when active | Allied Heroes Not Sven himself | Ally Damage Bonus: 75% / 100% / 125% (only with Aghanim`s Scepter upgrade) | 0.5 |
Terrorblade | Metamorphosis | 900 Only when active | Terrorblade`s Illusions | Transforms illusions into ranged form | 1 |
Vengeful Spirit | Vengeance Aura | 900 | Allied Units | Bonus Attack Damage: 12% / 20% / 28% / 36% | 0.5 |
Witch Doctor | Voodoo Restoration | 500 Only when toggled on | Allied Units | Heal Per Second: 16 / 24 / 32 / 40 | 0.5 |
Wraith King | Vampiric Aura | 900 | Allied Units | Lifesteal: 15% / 20% / 25% / 30% | 0.5 |
Wraith Aura | 1200 | Allied Heroes | Wraith Form Duration: 7 (only with Aghanim`s Scepter upgrade) | 0.5 | |
Unit Abilities | |||||
Unit | Ability | Radius | Affects | Aura Effect | Fade Time |
Alpha Wolf | Packleader`s Aura | 900 | Allied Units | Bonus Damage: 30% | 0.5 |
Centaur Courser | Cloak Aura | 900 | Allied Units | Creep Magic Resistance: 20% Hero Magic Resistance: 5% | 0.5 |
Hellbear | Cloak Aura | 900 | Allied Units | Creep Magic Resistance: 20% Hero Magic Resistance: 5% | 0.5 |
Hellbear Smasher | Swiftness Aura | 900 | Allied Units | Bonus Attack Speed: 15 | 0.5 |
Hill Troll Priest | Mana Aura | 900 | Allied Units | Bonus Mana Regeneration: 3 | 0.5 |
Kobold Foreman | Speed Aura | 900 | Allied Units | Bonus Movement Speed: 12% | 0.5 |
Satyr Tormenter | Unholy Aura | 900 | Allied Units | Bonus HP Regen: 6 | 0.5 |
Wildwing Ripper | Toughness Aura | 900 | Allied Units | Bonus Armor: 3 | 0.5 |
Ancient Black Dragon | Dragonhide Aura | 900 | Allied Units | Bonus Armor: 3 | 0.5 |
Ancient Granite Golem | Granite Aura | 900 | Allied Units | Bonus Health: 15% | 0.5 |
Ancient Thunderhide | War Drums Aura | 900 | Allied Units | Bonus Damage: 15% Bonus Attack Speed: 15 | 0.5 |
Necronomicon Warrior | True Sight | 1000 | Self | Reveals invisible enemy units | 0.5 |
Necronomicon Archer | Archer Aura | 900 | Allied Units | Bonus Movement Speed: 5% / 7% / 9% Bonus Attack Speed: 3 / 6 / 9 | 0.5 |
Item Abilities | |||||
Item | Ability | Radius | Affects | Aura Effect | Fade Time |
Gem of True Sight | True Sight | 900 | Self | Reveals invisible enemy units | 0.5 |
Sentry Ward | True Sight | 850 | Self | Reveals invisible enemy units | 0.5 |
Ring of Basilius | Basilius Aura | 900 | Allied Units Allied Heroes when toggled off | Bonus Mana Regeneration: 0.65 Bonus Armor: 2 | 0.5 |
Ring of Aquila | Aquila Aura | 900 | Allied Units Allied Heroes when toggled off | Bonus Mana Regeneration: 0.65 Bonus Armor: 2 | 0.5 |
Headdress | Regeneration Aura | 900 | Allied Units | Bonus Health Regeneration: 3 | 0.5 |
Mekansm | Mekansm Aura | 900 | Allied Units | Bonus Health Regeneration: 4 | 0.5 |
Guardian Greaves | Guardian Aura | 900 | Allied Units | Bonus Health Regeneration: 4 (15 when below 20% hp) Bonus Armor: 2 (15 when below 20% hp) | 0.5 |
Pipe of Insight | Insight Aura | 900 | Allied Units | Bonus Health Regeneration: 4 Bonus Magic Resistance: 10% (does not affect the Pipe holder) | 0.5 |
Vladmir`s Offering | Vladmir`s Aura | 900 | Allied Units | Bonus Mana Regeneration: 0.8 ₠₠₠ Bonus Armor: 4 Bonus Damage: 15% ₠₠₠ Lifesteal: 15% (10% for ranged) | 0.5 |
Drum of Endurance | Swiftness Aura | 900 | Allied Units | Bonus Movement Speed: 5% Bonus Attack Speed: 5 | 0.5 |
Assault Cuirass | Assault Aura | 900 | Allied Units Buildings | Bonus Armor: 5 Bonus Attack Speed: 20 | 0.5 |
Building Abilities | |||||
Building | Ability | Radius | Affects | Aura Effect | Fade Time |
Fountain | Fountain Rejuvenation | 1200 | Allied Units | Heals 4% of maximum HP and Mana per second + 14 Mana per second Refills Bottles and grants Couriers invulnerability | 3 |
True Sight | 1200 | Self | Reveals invisible enemy units | 0.5 | |
Ancient | True Sight | 900 | Self | Reveals invisible enemy units | 0.5 |
Tower | Tower Protection | 900 | Allied Heroes | Provides armor to nearby allied heroes | 0.5 |
True Sight | 700 | Self | Reveals invisible enemy units | 0.5 |