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Version history
Version
Description
- XP required to go from level 20 to 25 reduced from 10895 to 10000 ?
- XP Required to go from level 1 to level 6 increased by 15%, 300 XP total ?
- XP Required to go from level 9 to 13 redistributed from 700/720/740/1200 to 800/820/840/900 ?
- AoE hero kill Gold and XP bounties reduced by 10% ?
- XP Requirement to go from level 6 to 12 increased by 140. ?
- XP Requirement to go from level 12 to 20 increased by 140. ?
- XP Requirement to go from level 24 to 25 reduced by 280. ?
- XP required to reach Level 12 is the same as previous Level 11 (level 2 ultimate).
- XP required to reach Level 18 is the same as previous Level 16 (level 3 ultimate).
- XP required to reach Level 25 is the same as previous Level 23.
- Smoothed out XP progression from level 8->13 to be always incrementing.
- Previously was 800/1000/1000/600/2200/800.
- Adjusted hero kill experience table.
- Lane creeps now give 50% of experience when denied by neutrals rather than 35% (normal player denies give 50% experience)
- Lane creeps now give 35% experience when killed by neutral creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , instead of 20%. ?
- Lane creeps now give 20% experience when killed by neutral creeps Neutral creeps are a type of creep not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of gold and experience. Neutral creeps appear in small camps , instead of 0%. ?
- Experience required to get to level 8 and 9 rescaled from 600/1200 to 800/1000.
- Ancient neutrals now behave like normal neutrals and split experience with all heroes in the AoE.
- The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual).
- Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills).
- AoE Bonus XP component based on Team XP difference reduced by 40%.
- AoE XP XPFactor reduced from 0.3/0.3/0.2/0.15/0.12 to 0.23/0.23/0.2/0.15/0.12.
- Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12.
- Adjusted bonus area of effect XP.
- Reworked the bonus area of effect XP.
- XP AoE increased from 1200 to 1300.
- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them.
- Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200).
- 4 hero XP bonus changed from 15 + 6 * Level to 20 + 5 * Level.
- 5 hero XP bonus changed from 10 + 5 * Level to 15 + 4 * Level.
- Level 11 XP requirements reduced from 6500 to 6000.
- Level 12 XP requirements increased from 7700 to 8200.
- Total XP required for level 7 decreased from 2700 to 2600.
- Total XP required for level 8 decreased from 3500 to 3200.
- It still requires a total of 4400 XP to reach level 9.
- Heroes now get XP if they get a kill outside of the standard XP range.
- XP AoE increased from 1000 to 1200.
- Rebalanced the assist Gold & XP system.
- Most recent versions (since 6.55) have an extra portion of the gold/XP that is not a pure split like standard XP usually is.
- For XP "heroes" means the number of heroes in the area. "Level" always means the level of the dying target.
- 6.68 Bonus XP:
- 1 Hero: 15 * Level + 50
- 2 Heroes: 15 * Level + 50
- 3 Heroes: 14 * Level + 50
- 4 Heroes: 13 * Level + 50
- 5 Heroes: 12 * Level + 50
- 6.69 Bonus XP:
- 1 Hero: 20 * Level + 120
- 2 Heroes: 15 * Level + 90
- 3 Heroes: 7 * Level + 30
- 4 Heroes: 6 * Level + 15
- 5 Heroes: 5 * Level + 10
- Minor adjustment (+50) to the extra AoE XP bounty.
- The non-splitting XP/gold bonuses are now doubled for EM like the rest of the XP/bounty system is.
- Increased the non-splitting portion of the XP/gold from 8/Level XP & 40 gold to 12 * Level XP & 30 + 5 * Level gold.
- Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area).