Abilities
Demonic Summoning
Play
Ability
No Target
No Target
Damage
Physical
Physical
Summons a Warrior and an Archer to fight for you for 50 seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3.
Notes:
- Interrupts the user`s channeling Warlock channeling Upheaval Channeling an ability causes the caster to stop acting for the duration of the spell. Channeled spells may be ended when the channeling unit takes another action or is interrupted by another spells upon cast.
- The summons always spawn in front of the caster.
- All 3 levels of Necronomicon share cooldown.
- Recasting this with the same Necronomicon replaces the summons from the previous cast, no matter under whose control they are.
- Be that as it may, recasting it with a second Necronomicon (or the same with a different level) creates two new summons.
- The summons cannot be targeted by Helm of the Dominator Item Old Abilities Changelogs Known Bugs Helm of the DominatorB The powerful headpiece of a dead necromancer. Cost2025 Bought FromArtifacts Active Dominate Passive Dominator Aura Bonus +2 Strength+2 Agility+2 and Hand of Midas For the character from Dota 2 lore, see Midas. Item Changelogs Hand of MidasB Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to .
- Be that as it may, they can be targeted by other converting or instantly killing spells like Death Pact, Holy Persuasion or Devour.
Info
Necronomicon 2 | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages. | |||||||||||||
Cost 3850 (1200) Bought From Caster | |||||||||||||
|