Info
Hero Power Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and
Equip a 1/2 Dagger.
See this card on Hearthpwn
Dagger Mastery is the rogue Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1 `s basic Hero Power Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and .
Strategy
It can be daunting to attack enemy minions with as the Rogue, since unlike Druid and Mage you know you`ll be taking damage in the process. However, the 2 durability makes this a very mana-efficient hero power because you only have to cast it once every other turn.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Blade Flurry | Rare | Rogue | Spell | General | 2 | Destroy your weapon and deal its damage to all enemies. | ||
Bloodsail Raider | Common | Neutral | Minion | Pirate | 2 | 2 | 3 | Battlecry: Gain Attack equal to the Attack of your weapon. |
Deadly Poison | Free | Rogue | Spell | General | 1 | Give your weapon +2 Attack. | ||
Dread Corsair | Common | Neutral | Minion | Pirate | 4 | 3 | 3 | Taunt. Costs (1) less per Attack of your weapon. |
Southsea Deckhand | Common | Neutral | Minion | Pirate | 1 | 2 | 1 | Has Charge while you have a weapon equipped. |
Strategy
- The rogue`s Hero Power may seem weak at first glance, but is key to the tactical strengths of the rogue. This allows a rogue to tackle and potentially destroy a low-health minion each turn. This can allow the rogue to directly and very affordably remove low-level minions from the board during the early game, while still having enough mana to summon minions of their own. Unlike the druid The Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy `s Shapeshift Shapeshift Type: Hero Power Class: Druid Cost: 2 Abilities: Gain Armor Hero Power +1 Attack this turn. +1 Armor.See this card on Hearthpwn data page] Shapeshift is the druid s basic Hero Power. Contents 1 Notes power, it only needs to be used once to gain two uses.
- The main downside with this power is the same as with any other weapon Garrosh Hellscream ready to attack using an equipped Fiery War Axe For the equip ability, see Equip Weapons are special cards which can be equipped by heroes. Each weapon has an Attack value and a - attacking a minion using it will cause that minion to deal its damage to the rogue. This is a critical tactical choice for rogues. This power can allow them to maintain strong board control through the early game, but that control comes at the price of substantial self-inflicted damage. The rogue may choose to take the damage themselves in order to protect their minions, allowing them to build an imposing army; but if their health dips too low, or their army is suddenly removed with a well-timed Hellfire Hellfire Set: Basic Type: Spell Class: Warlock Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 3 damage to ALL characters.It s spells like these that make it hard for Warlocks to get decent help.See , they may leave themselves open to a swift defeat.
- This (and its upgrade) is the only Hero Power that allows a hero to equip a weapon on demand. The weapon, while fairly weak, can be improved by effects such as Deadly Poison Deadly Poison Set: Basic Type: Spell Class: Rogue Cost: 1 Tags: Weapon-related Give your weapon +2 Attack.Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? , Tinker`s Sharpsword Oil Tinker s Sharpsword Oil Set: Goblins vs Gnomes Type: Spell Class: Rogue Rarity: Common Cost: 4 Abilities: Combo Tags: Random, Weapon-related Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack."Get ready to and Goblin Auto-Barber`s Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are to offer something far more powerful, and can be used with cards such as Southsea Deckhand Southsea Deckhand Set: Classic Type: Minion Subtype: Pirate Rarity: Common Cost: 1 Attack: 2 Health: 1 Abilities: Charge Tags: Ongoing effect, Weapon-related Has Charge while you have a weapon equipped.Pirates are into this new fad and Bloodsail Raider Bloodsail Raider Set: Classic Type: Minion Subtype: Pirate Rarity: Common Cost: 2 Attack: 2 Health: 3 Abilities: Battlecry Tags: Weapon-related Battlecry: Gain Attack equal to the Attack of your weapon."I only plunder on days that .
- Unlike the druid`s Shapeshift Shapeshift Type: Hero Power Class: Druid Cost: 2 Abilities: Gain Armor Hero Power +1 Attack this turn. +1 Armor.See this card on Hearthpwn data page] Shapeshift is the druid s basic Hero Power. Contents 1 Notes power, this power`s effects do not expire at the end of the turn. This means that a rogue can use this power to equip a knife in advance, ready to be used whenever it is needed. This makes this power an excellent dump for spare mana.
Videos
Equipped weapons
Notes
- An equipped Poisoned Blade Poisoned Blade Set: The Grand Tournament Type: Weapon Class: Rogue Rarity: Epic Cost: 4 Attack: 1 Durability: 3 Abilities: Modify Hero Power Tags: Hero Power-related, Ongoing effect, Triggered effect Your Hero Power gives this weapon specifically modifies this Hero Power, preventing it from equipping a Wicked Knife Wicked Knife Set: Basic Type: Weapon Class: Rogue Cost: 1 Attack: 1 Durability: 2 See this card on Hearthpwn data page] Wicked Knife is an uncollectible rogue weapon, equipped through the rogue Hero Power Dagger : instead, Poisoned Blade will trigger in the subsequent Inspire Phase granting +1 Attack to itself.
- If a player has this Hero Power, Justicar Trueheart Justicar Trueheart Set: The Grand Tournament Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 3 Abilities: Battlecry, Replace Hero Power Tags: Hero Power-related Battlecry: Replace your starting Hero Power with a better one.It s like `s Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are will replace it with Poisoned Daggers Poisoned Daggers Set: The Grand Tournament Type: Hero Power Class: Rogue Cost: 2 Abilities: Equip Tags: Weapon-generating Hero PowerEquip a 2/2 Weapon.See this card on Hearthpwn data page] Poisoned Daggers is a replacement Hero Power, , which equips a 2/2 Poisoned Dagger Poisoned Dagger Set: The Grand Tournament Type: Weapon Class: Rogue Cost: 1 Attack: 2 Durability: 2 See this card on Hearthpwn data page] Poisoned Dagger is an uncollectible rogue weapon, equipped by Poisoned Daggers, itself instead of a 1/2 Wicked Knife Wicked Knife Set: Basic Type: Weapon Class: Rogue Cost: 1 Attack: 1 Durability: 2 See this card on Hearthpwn data page] Wicked Knife is an uncollectible rogue weapon, equipped through the rogue Hero Power Dagger .
Trivia
- Until mid-2013, players with a weapon already equipped could choose to instead use Dagger Mastery to give the weapon +1 Attack - permanently. It became a common strategy to equip a Wicked Knife or other weapon, then use Dagger Mastery to slowly increase its damage turn by turn. Once an Attack of 7 or so was reached, the player could use the since removed card Envenom The subject of this article has been removed from Hearthstone. Envenom Set: Classic Type: Spell Class: Rogue Rarity: Rare Cost: 3 Double your weapon s Attack this turn. data page] Envenom was a rare Classic rogue to increase it to 14 Attack, then a second Envenom to increase it to 28, by which point the rogue could simply one-shot the enemy hero. Ben Brode describes this version as "the most powerful Hero Power in the game by a wide margin" and "the most frustrating thing possible", on one occasion causing a team member to rip their mouse from their computer and throw it against the wall.