How to get
Fel Reaver is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust .
Card | Crafting cost | Disenchanting |
---|---|---|
Fel Reaver | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Fel Reaver | 1600 | 400 |
Info
Whenever your opponent plays a card, remove the top 3 cards of your deck.
So reaver. Much fel. Wow.
See this card on Hearthpwn
Fel Reaver is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes set.
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Strategy
Fel Reaver is a card that requires a specific type of deck to be utilised to its full potential. The card is simply so colossal that it is difficult to deal with at five mana, or even more. The card is extremely powerful for its cost, though this is put into perspective by the drawback, which is to remove three cards from the top of your deck, and destroy them, for each card that your opponent plays. Fel Reaver often looks worse than it is, though it is a card of two extremes; it will either lose, or win the game. If it wins as a result of attacking your opponent for a hefty amount of damage, it can be argued that there was no drawback, as the strength of the Fel Reaver was in its stats. Be that as it may, the Fel Reaver can easily be blocked by Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve , particularly Sunwalker Sunwalker Set: Classic Type: Minion Rarity: Rare Cost: 6 Attack: 4 Health: 5 Abilities: Divine Shield, Taunt Taunt. Divine ShieldShe doesn’t ACTUALLY walk on the Sun. It s just a name. Don’t worry!See this card on or similar effects, such as the Fel Reaver being frozen A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only , such as by a Frost Elemental Frost Elemental Set: Classic Type: Minion Subtype: Elemental Rarity: Common Cost: 6 Attack: 5 Health: 5 Abilities: Battlecry, Freeze Battlecry: Freeze a character.When a Water elemental and an Ice elemental love each other VERY much...See . In the event that the Fel Reaver destroys all the cards in your deck, it can be argued that the game would likely have been lost anyway. Fel Reaver can generate extreme wins and extreme losses, put simply.
The downside forces players to use a specific type of deck, often a fairly aggressive one that utilises the strength of Fel Reaver to close out the game, by clearing minions with Taunt, or by simply doing huge amounts of damage. Fel Reaver also does not work well in decks that featureSpecial attraction combo mechanics - such as Force of Nature Force of Nature Set: Classic Type: Spell Class: Druid Rarity: Epic Cost: 5 Abilities: Summon Summon three 2/2 Treants."I think I ll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate GnomeSee this card and Savage Roar Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". , which means that a player must use a deck that does not rely on specific cards to win, which can negate the purpose of Fel Reaver to some extent, as Fel Reaver is included as a mechanism to end the game.
The one disadvantage that the Fel Reaver`s remove from deck effect always has is that the removed cards are revealed to the opponent. This allows them a glimpse into your deck, but more importantly can reveal which cards you have run out of. For example players who have removed their second copies of a specific card, or any legendary, will allow the opponent the knowledge that they will not be playing those cards later on. When a player loses a single copy of a card of which only one copy is commonly used in a deck, the opponent may also consider that the player is unlikely to have a second copy. Such knowledge can allow the opponent strategic advantage, safe in the knowledge that certain specific plays will not be available to the player.
Another disadvantage is that Fel Reaver`s removal effect can eliminate cards that could otherwise be played indirectly through card effects: for example: the use of the warlock The Warlock is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Gul dan. Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 3.1 Replacement Hero Powers 4 Strategy spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the Sense Demons Sense Demons Set: Classic Type: Spell Class: Warlock Rarity: Common Cost: 3 Abilities: Generate, Put into hand Tags: Demon-related, Random Put 2 random Demons from your deck into your hand.Generally demons are pretty obvious and is harmed whenever a demon Demons are a type of minion. Almost all Demons are specific to the warlock class, and are often unusually powerful for their mana-cost, but come with a negative effect for playing them. For a list is removed, and the same goes for losing Secrets A Secret is a spell card that is cast normally but has a delayed, hidden effect, which only takes place when a specific event occurs. When a Secret is played, a Secret icon appears on for Mad Scientist Mad Scientist Set: Naxxramas Type: Minion Rarity: Common Cost: 2 Attack: 2 Health: 2 Abilities: Deathrattle, Put into battlefield Tags: Random, Secret-related Deathrattle: Put a Secret from your deck into the battlefield.His mother wanted him .
Two interesting beneficial interactions are that Fel Reaver directly counters the Iron Juggernaut Iron Juggernaut Set: Goblins vs Gnomes Type: Minion Subtype: Mech Class: Warrior Rarity: Legendary Cost: 6 Attack: 6 Health: 5 Abilities: Battlecry, Generate, Shuffle into deck Tags: On-draw effect Battlecry: Shuffle a Mine into your `s Burrowing Mine Burrowing Mine Set: Goblins vs Gnomes Type: Spell Class: Warrior Cost: 0 Abilities: Deal damage, Draw cards Tags: On-draw effect When you draw this, it explodes. You take 10 damage and draw a card.See this by removing it from the deck harmlessly; and that losing the cards prevents a priest The Priest is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Anduin Wrynn and Tyrande Whisperwind. Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Replacement Hero Powers 5 from using Thoughtsteal Thoughtsteal Set: Classic Type: Spell Class: Priest Rarity: Common Cost: 3 Abilities: Copy, Generate Tags: Random Copy 2 cards from your opponent s deck and put them into your hand."What do you get when you cast to copy them.
Fel Reaver`s negative triggered effect The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as can be removed with a Silence For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. . With the cost of this card being just 5 mana, in later rounds it is possible to play a minion or spell with a silence effect immediately after summoning Fel Reaver, preventing its effect from triggering.
Notes
- The Fel Reaver`s remove from deck A remove from deck effect causes cards to be removed directly from the player s deck, without entering their hand. Removed cards are taken from the top of the deck, and are revealed to both players. effect is similar to a discard effect Discard effects are effects which cause the player to discard cards from their hand. Discarded cards are removed from the game, without activating Deathrattles. Discard effects are most commonly found on warlock cards. Discard effects , but removes the card directly from the player`s deck A deck is a collection of exactly 30 cards. All cards drawn by the player during a game come from their deck. Each deck is tied to a specific class. Decks can be created and rather than from their hand A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game. The hand is where each player keeps the . The effect is not considered a discard for synergy purposes.
- The Fel Reaver`s effect will never cause Fatigue The message displayed upon attempting to draw a card after reaching Fatigue. Fatigue is a game mechanic that deals increasing damage to players who have already drawn all of the cards in their deck, whenever damage. This is because it does not actually draw cards, but simply removes them.
- Like most discard effects, cards removed through Fel Reaver will be revealed to both players.
- Assuming you go first, you will normally draw through 8 cards by the time you can play Reaver, leaving 22 in your deck. Should Reaver remain in play, your deck will run out after 8 opposing cards, reduced by 1 for each 3 times you draw.
- Like other card-playing triggers, the Fel Reaver`s effect will occur following the playing of a card, but before it takes effect. For instance, if the opponent attempts to use Thoughtsteal Thoughtsteal Set: Classic Type: Spell Class: Priest Rarity: Common Cost: 3 Abilities: Copy, Generate Tags: Random Copy 2 cards from your opponent s deck and put them into your hand."What do you get when you cast to copy the last two cards of the deck, the Fel Reaver will first activate from the card being played, and remove the remaining cards in the deck; the Thoughtsteal will then take effect, but will produce nothing, since the player has already lost all their remaining cards, leaving none to copy.
Perspective
Some players consider the Fel Reaver to be a poor card, on the basis that it is almost guaranteed to cause you to lose several other cards. Seeing your most valuable cards burned before your eyes can be disheartening, and may seem like a catastrophic misplay. Additionally, for many players losing any cards feels inherently bad, and suggests the player is being placed at a disadvantage.
What is often not understood is that because the order of the cards in the player`s deck are random, there is no actual difference between the Fel Reaver burning the top 3 cards of the player`s deck, and it burning the bottom 3 cards of their deck. Since the vast majority of games do not see either player reach the bottom 3 cards of their decks, in most cases such a removal in fact has no impact on play. In essence, there is no practical difference between drawing a remaining card from a randomly ordered deck, and simply drawing a remaining card, at random.
As a rule: unless the player runs out of cards before the end of the game, any cards removed by the Fel Reaver will have no effect on which cards the player will draw.
This even extends to especially valuable legendaries - unless the very bottom of the deck is reached, the player is just as likely to simply not draw those cards that match as they are to have them removed.
Trivia
- Unsurprisingly, following its release, Fel Reaver`s design was a common subject of misunderstanding by players, with articles such as Brian Kibler`s Understanding Fel Reaver: Hearthstone Theory written to educate players as to the true nature and value of the card.
- According to designer Mike Donais Mike Donais Set: CREDITS Type: Minion Rarity: Legendary Cost: 6 Attack: 4 Health: 8 Battlecry: Replace all minions in the battlefield, in both hands, and in both decks with random minions.See this card on Hearthpwn in Sep. 2016, the game stats for Fel Reaver are "almost" as "absurdly high" as Dr. Boom Dr. Boom Set: Goblins vs Gnomes Type: Minion Rarity: Legendary Cost: 7 Attack: 7 Health: 7 Abilities: Battlecry, Summon Tags: Mech-generating Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode.MARVEL AT HIS MIGHT!See this , at least in the Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It .
- The card`s flavor text is a reference to the Doge internet meme.