Mana


Info

Mana is the resource used in Hearthstone to play cards Cards are the basic pieces that make up the game of Hearthstone. Each card represents an action that the player can take by playing that card. There are three main types of cards: spell cards, hearthstone and use Hero Powers Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and hearthstone , each of which has a mana cost that must be paid to use it. The supply of mana is represented by Mana Crystals, displayed at the bottom right of the screen. This supply automatically increases each turn Hearthstone takes place in turns. Each turn gives a player the opportunity to act. At the end of each turn, play is passed back to the other player. A round describes one turn for each , although certain cards can also affect it. Mana is the only resource used in Hearthstone, and is the primary limiting factor on the play of cards.

A player`s mana is displayed in-game with two numbers:

  • The first is the number of available mana (also referred to as current mana, or simply mana).
  • The second is the number of permanent Mana Crystals (also referred to as maximum mana).

On the right of these numbers, the statuses of Mana Crystals are displayed visually with different icons: filled / empty / Overloaded / pending Overloaded.

A player with 6 available mana, 9 permanent Mana Crystals (5 filled, 2 empty, 2 Overloaded), 1 temporary Mana Crystal, and 1 mana pending Overloaded for the next turn.

Strategy

See more: Mana curve

The limited but slowly-increasing supply of mana serves to delay and add pace to the game, preventing players from simply playing their most powerful cards on round one. It also crafts the game into distinct phases, with higher-value cards only becoming playable in later rounds. The increase of available mana over the course of a match is referred to as the mana curve, and is a key strategic concept, both during play and in deck building.

As one of the key limiting resources in the game, effective mana management is essential for achieving victory in Hearthstone. While generally it is ideal to make use of all available mana each turn to maintain tempo, in practice it is sometimes wiser to hold back cards until the right time, especially if planning a combo. While this may lead to mana being `wasted`, taking a more cautious approach to card playing can win games. Hero Powers Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and hearthstone , while intentionally mana-inefficient, may be helpful for making use of mana every turn without consuming cards.

The mana cost of a card determines which round it will become available to play, as well as which cards it can be used in combination with. This concept is used in deck building to ensure viable options each turn, and can also be used to predict which cards may be played on certain rounds, such as Mind Control generally only becoming playable from round 10 onwards.

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Mana Crystals

Mana Crystals can be temporary or (if not stated otherwise) permanent.

Effects that give Mana Crystals for "this turn only" ( Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] hearthstone , The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start hearthstone , Counterfeit Coin Counterfeit Coin Set: Mean Streets of Gadgetzan Type: Spell Class: Rogue Rarity: Rare Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.There is something funny about this coin… can t quite put my finger hearthstone , Gallywix`s Coin Gallywix s Coin Set: Goblins vs Gnomes Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only. (Won t trigger Gallywix.)See this card on Hearthpwn data page] Gallywix s Coin is an uncollectible rogue spell hearthstone ) grant temporary Mana Crystals, which increase available mana for that turn but do not affect maximum mana.

  • Visually, temporary Mana Crystals are displayed to the right of permanent Mana Crystals or, if there is no room, they appear to refill existing empty Mana Crystals (if any).
  • Temporary Mana Crystals are spent first and, after being used, they disappear (rather than becoming empty).
  • Temporary Mana Crystals cannot be Overloaded nor pending Overloaded (they exist only in the filled status), and are not destroyed by effects that destroy Mana Crystals.

All other effects that refer to Mana Crystals grant (or destroy) permanent Mana Crystals. Permanenet Mana Crystals can be in one of the following statuses:

  • filled Mana Crystals (displayed with a glowing blue icon) increase also the amount of available mana, and thus can be used to pay mana costs.
  • empty Mana Crystals (displayed with a graysh icon) cannot be used to pay mana costs until they are refilled.
  • Overloaded A player with 1 mana Overloaded this turn, and 2 mana Overloaded for next turn. Overload is an ability which reduces the amount of mana available the next turn by the stated amount, indicated in hearthstone Mana Crystals (displayed with a gray padlock icon) cannot be used to pay mana costs until they are unlocked (and refilled).

Maximum mana

The number of permanent Mana Crystals, called maximum mana, is displayed by the second number of the mana counter at the bottom right of the screen.

Players begin the game with 0 permanent Mana Crystals.

Permanent Mana Crystals can be gained in the following ways, up to a maximum of 10:

Effects that destroy Mana Crystals ( Felguard Felguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 3 Attack: 3 Health: 5 Abilities: Battlecry, Taunt Tags: Mana-related Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he ll fight for you. BUT hearthstone , Blastcrystal Potion Blastcrystal Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Warlock Rarity: Common Cost: 4 Abilities: Destroy Tags: Mana-related Destroy a minion and one of your Mana Crystals.There s a fine line between "potion" and "grenade". hearthstone , Darnassus Aspirant Darnassus Aspirant Set: The Grand Tournament Type: Minion Class: Druid Rarity: Rare Cost: 2 Attack: 2 Health: 3 Abilities: Battlecry, Deathrattle Tags: Mana-related Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal.She loves hearthstone `s Deathrattle A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. hearthstone ) permanently destroy permanent Mana Crystals, starting from empty ones, decreasing maximum mana up to a minimum of 0.

  • If a player is forced to lose a filled Mana Crystal (because all of their permanent Mana Crystals are filled) their available mana will be reduced accordingly for the current turn too. Else, their available mana is not reduced for the current turn, but only for subsequent ones.
  • A player can never have less than 0 maximum mana.
Example: If a player repeatedly plays Felguard Felguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 3 Attack: 3 Health: 5 Abilities: Battlecry, Taunt Tags: Mana-related Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he ll fight for you. BUT hearthstone to destroy all of their Mana Crystals and then plays another Felguard, nothing happens.
Example: A player that has one of their Mana Crystals destroyed will have one less mana each turn until they reach 10 Mana Crystals. Thus, if that player was already at 10 Mana Crystals, they will lose a Mana Crystal but simply regain it at the beginning of their next turn.

Available mana

The number of currently filled Mana Crystals, called available mana or current mana, is displayed by the first number of the mana counter at the bottom right of the screen and represents the amount of mana that is still available for the player to use cards and Hero Powers that turn.

Available mana can be increased in the following ways, up to a maximum of 10:

Available mana can be reduced in the following ways:

Example: If a player plays two Dust Devils on turn two, on the next turn they will have 4 Overloaded mana despite having only 3 Mana Crystals: this mana deficit will not carry over to subsequent turns, thereby allowing the player to avoid paying that part of the Overload cost at all.
  • Overloaded and pending Overloaded mana are not displayed for the opponent: players trying to estimate the opponent`s available mana next turn can use the history to check the cards played that turn.

Visual bugs

Related cards

The following cards have effects that specifically alter a player`s available and/or maximum mana (these effects are most commonly found in druid cards). Not listed here are cards with Overload (found only in shaman cards), which reduce available mana for the next turn (see Overload for a list).

For a list of cards that modify mana costs rather than available/maximum mana, see Mana cost instead.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Mana Treant None Minion Druid 2 2 2 Deathrattle: Gain an empty Mana Crystal.
The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start hearthstone None Spell Any 0 Gain 1 Mana Crystal this turn only.
Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] hearthstone Free Spell Druid 0 Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.
Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] hearthstone Free Spell Druid 2 Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!
Blastcrystal Potion Blastcrystal Potion Set: Mean Streets of Gadgetzan Type: Spell Class: Warlock Rarity: Common Cost: 4 Abilities: Destroy Tags: Mana-related Destroy a minion and one of your Mana Crystals.There s a fine line between "potion" and "grenade". hearthstone Common Spell Warlock 4 Destroy a minion and one of your Mana Crystals.There`s a fine line between "potion" and "grenade". Wait. Actually, there`s not.
Jade Blossom Jade Blossom Set: Mean Streets of Gadgetzan Type: Spell Class: Druid Rarity: Common Cost: 3 Abilities: Summon Tags: Mana-related Summon a Jade Golem. Gain an empty Mana Crystal.Meditating under a jade blossom is said to hearthstone Common Spell Druid 3 Summon a Jade Golem. Gain an empty Mana Crystal.Meditating under a jade blossom is said to grant you wisdom, unless you have a pollen allergy.
Arcane Golem Arcane Golem Set: Classic Type: Minion Rarity: Rare Cost: 3 Attack: 4 Health: 4 Abilities: Battlecry Tags: Mana-related Battlecry: Give your opponent a Mana Crystal.Having Arcane golems at home really classes up the place, and hearthstone Rare Minion Any 3 4 4 Battlecry: Give your opponent a Mana Crystal.Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Counterfeit Coin Counterfeit Coin Set: Mean Streets of Gadgetzan Type: Spell Class: Rogue Rarity: Rare Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.There is something funny about this coin… can t quite put my finger hearthstone Rare Spell Rogue 0 Gain 1 Mana Crystal this turn only.There is something funny about this coin… can`t quite put my finger on it…
Felguard Felguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 3 Attack: 3 Health: 5 Abilities: Battlecry, Taunt Tags: Mana-related Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he ll fight for you. BUT hearthstone Rare Minion Demon Warlock 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he`ll fight for you. BUT HE`S NOT GOING TO LIKE IT.
Forbidden Ritual Rare Spell Warlock 0 Spend all your Mana. Summon that many 1/1 Tentacles.Actually, C`Thun gives his full support for this ritual.
Mire Keeper Mire Keeper Set: Whispers of the Old Gods Type: Minion Class: Druid Rarity: Rare Cost: 4 Attack: 3 Health: 3 Abilities: Choose One, Summon Tags: Mana-related Choose One - Summon a 2/2 Slime; or Gain hearthstone Rare Minion Druid 4 3 3 Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal."Hey.... Is that Mire for sale?" "No. I`m keeping it."
Nourish Nourish Set: Classic Type: Spell Class: Druid Rarity: Rare Cost: 5 Abilities: Choose One, Draw cards Tags: Mana-related Choose One - Gain 2 Mana Crystals; or Draw 3 cards.Druids take nourishment from many things: the hearthstone Rare Spell Druid 5 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.Druids take nourishment from many things: the power of nature, the songbird`s chirp, a chocolate cake.
Eternal Sentinel Eternal Sentinel Set: Whispers of the Old Gods Type: Minion Class: Shaman Rarity: Epic Cost: 2 Attack: 3 Health: 2 Abilities: Battlecry Tags: Mana-related, Overload-related Battlecry: Unlock your Overloaded Mana Crystals.Just try to avoid eye hearthstone Epic Minion Shaman 2 3 2 Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are : Unlock your Overloaded A player with 1 mana Overloaded this turn, and 2 mana Overloaded for next turn. Overload is an ability which reduces the amount of mana available the next turn by the stated amount, indicated in hearthstone Mana Crystals.Just try to avoid eye contact.
Forbidden Ancient Epic Minion Druid 1 1 1 Battlecry Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are : Spend all your Mana. Gain +1/+1 for each mana spent.This Ancient was banned from the local tavern after tucking a `Dr. Boom` up its sleeve.
Forbidden Flame Epic Spell Mage 0 Spend all your Mana. Deal that much damage to a minion.WARNING: This flame is not to be used unless you are a licensed acolyte of the Old Gods.
Forbidden Healing Epic Spell Paladin 0 Spend all your Mana. Heal for double the mana you spent.No one`s quite sure why it`s forbidden. And yes, that should make you nervous.
Forbidden Shaping Epic Spell Priest 0 Spend all your Mana. Summon a random minion that costs that much.But the minion arrives covered in goo.
Living Mana Epic Spell Druid 5 Transform your Mana Crystals into 2/2 minions. Recover the mana when they die.If you truly love your mana, set it free.
Pilfered Power Pilfered Power Set: Mean Streets of Gadgetzan Type: Spell Class: Druid Rarity: Epic Cost: 3 Tags: Battlefield-related, Mana-related Gain an empty Mana Crystal for each friendly minion.The Hozen don t get paid much, but at least hearthstone Epic Spell Druid 3 Gain an empty Mana Crystal for each friendly minion.The Hozen don`t get paid much, but at least they get to keep any excess mana.
Kun the Forgotten King Kun the Forgotten King Set: Mean Streets of Gadgetzan Type: Minion Class: Druid Rarity: Legendary Cost: 10 Attack: 7 Health: 7 Abilities: Choose One, Gain Armor, Refresh Mana Tags: Mana-related Choose One - Gain 10 hearthstone Legendary Minion Druid 10 7 7 Choose One - Gain 10 Armor; or Refresh your Mana Crystals.Aya siphons a bit of Kun`s soul to animate each golem in her Jade army. To his credit, he`s being a great sport about it.
Showing all 20 cards
Mana Treant(55494).png
The Coin(141).png
Innervate(548).png
Wild Growth(282).png
Blastcrystal Potion(49741).png
Jade Blossom(49703).png
Arcane Golem(97).png
Counterfeit Coin(49643).png
Felguard(236).png
Forbidden Ritual(35217).png
Mire Keeper(33162).png
Nourish(120).png
Eternal Sentinel(35231).png
Forbidden Ancient(35213).png
Forbidden Flame(33124).png
Forbidden Healing(33126).png
Forbidden Shaping(33125).png
Living Mana(55491).png
Pilfered Power(49636).png
Kun the Forgotten King(49628).png


Wild format

This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Gallywix`s Coin Gallywix s Coin Set: Goblins vs Gnomes Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only. (Won t trigger Gallywix.)See this card on Hearthpwn data page] Gallywix s Coin is an uncollectible rogue spell hearthstone None Spell Any 0 Gain 1 Mana Crystal this turn only.

(Won`t trigger Gallywix.)

Demonfuse Demonfuse Set: The Grand Tournament Type: Spell Class: Warlock Rarity: Common Cost: 2 Tags: Demon-related, Mana-related Give a Demon +3/+3. Give your opponent a Mana Crystal.Very dangerous when attached to a demonbomb.See this card on hearthstone Common Spell Warlock 2 Give a Demon +3/+3. Give your opponent a Mana Crystal.Very dangerous when attached to a demonbomb.
Darnassus Aspirant Darnassus Aspirant Set: The Grand Tournament Type: Minion Class: Druid Rarity: Rare Cost: 2 Attack: 2 Health: 3 Abilities: Battlecry, Deathrattle Tags: Mana-related Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal.She loves hearthstone Rare Minion Druid 2 2 3 Battlecry: Gain an empty Mana Crystal.

Deathrattle: Lose a Mana Crystal.She loves mana crystals, she hates mana crystals. So fickle!

Grove Tender Grove Tender Set: Goblins vs Gnomes Type: Minion Class: Druid Rarity: Rare Cost: 3 Attack: 2 Health: 4 Abilities: Choose One, Draw cards Tags: Mana-related Choose One - Give each player a Mana Crystal; or hearthstone Rare Minion Druid 3 2 4 Choose One - Give each player a Mana Crystal; or Each player draws a card.Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!).
Lava Shock Lava Shock Set: Blackrock Mountain Type: Spell Class: Shaman Rarity: Rare Cost: 2 Abilities: Deal damage Tags: Mana-related, Overload-related Deal 2 damage.Unlock your Overloaded Mana Crystals.Chocolate lava cake is shockingly delicious.See this card on Hearthpwn hearthstone Rare Spell Shaman 2 Deal 2 damage.
Unlock your Overloaded A player with 1 mana Overloaded this turn, and 2 mana Overloaded for next turn. Overload is an ability which reduces the amount of mana available the next turn by the stated amount, indicated in hearthstone Mana Crystals.Chocolate lava cake is shockingly delicious.
Astral Communion Astral Communion Set: The Grand Tournament Type: Spell Class: Druid Rarity: Epic Cost: 4 Abilities: Discard Tags: Mana-related Gain 10 Mana Crystals. Discard your hand.Hey! Moon! Can I have some mana crystals?See this card on hearthstone Epic Spell Druid 4 Gain 10 Mana Crystals. Discard your hand.Hey! Moon! Can I have some mana crystals?
Showing all 6 cards
Gallywix`s Coin(12327).png
Demonfuse(22300).png
Darnassus Aspirant(22303).png
Grove Tender(12273).png
Lava Shock(14440).png
Astral Communion(22334).png

Trivia

  • Unlike in many other games, including World of Warcraft, in Hearthstone mana is apparently not an arcane or purely magical power, and can be wielded by heroes of all classes. Notably, warriors, rogues and hunters normally use resources other than mana.
  • Note that it is impossible to disrupt the opponent`s access to mana, since all the effects that interfere with a players` mana supplies are generated by their own cards.

Overload

Earth Elemental costs five mana on the turn it is played and 3 mana the turn after

Shaman class has unique Overload mechanic, which splits the Mana Cost of a card to two turns. For example Earth Elemental costs five mana when it is played but three of shaman players mana crystals will not refill at the start of the next turn but only at the start of the second turn after Earth Elemental was played.

List of cards that interact directly with Mana Crystals

Name Rarity Class Type Subtype Cost Atk HP Effect
Arcane Golem Rare Neutral Minion General 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Felguard Rare Warlock Minion Demon 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals.
Grove Tender Rare Druid Minion General 3 2 4 Choose One -

Give each player a Mana Crystal; or Each players draws a card.

Innervate Free Druid Spell General 0 Gain 2 Mana Crystals this turn only.
Lava Shock Rare Shaman Spell General 2 Deal 2 damage. Unlock your Overloaded Mana Crystals.
Nourish Rare Druid Spell General 5 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
The Coin Neutral Spell General 0 Give 1 mana.
The Coin None Neutral Spell General 0 Give +1 mana.
Wild Growth Free Druid Spell General 2 Gain an empty Mana Crystal.