Info
Sticky is a term used to refer to minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion which are hard to remove from the battlefield The battlefield (or game board) is where the action takes place, representing the board on which each game is played out. Around the battlefield are various important UI elements, such as each player s hand, deck , in general due to Deathrattles A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. which summon other minions.
Strategy
Sticky minions can be very effective in countering AoE Area of effect (AoE) is the term for an effect which affects all characters of the specified type. Common targets for AoEs include all enemy minions, all minions, and all characters. AoE is defined in attacks such as Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See and Lightning Storm Lightning Storm Set: Classic Type: Spell Class: Shaman Rarity: Rare Cost: 3 Abilities: Deal damage, Overload Tags: Area of effect, Random Deal 2-3 damage to all enemy minions. Overload: (2)An umbrella won t be effective, I m . The summoning of further minions following the `parent` minions` destruction prevents the play from clearing the board easily. In such cases the play can attempt to combine damage from multiple sources to provide a complete clear, or may simply have to accept that they are unable to clear the board entirely that turn.
Sticky minions are therefore an excellent counter to decks which rely on board-wide clears. Players using sticky minions may wish to keep these minions intact, even if this means losing overall attack potential, in order to deny the opponent the chance of an efficient board clear, especially given the relatively low Health of most of the resulting minions. Be that as it may, under certain circumstances the player may intentionally choose to trade A trade is the loss of one or more cards in exchange for the elimination of one or more enemy cards. Most often, trading refers to minions dying in combat, but the term may be their sticky minions, such as when preparing for an attack using Bloodlust Bloodlust Set: Basic Type: Spell Class: Shaman Cost: 5 Tags: Area of effect Give your minions +3 Attack this turn.blaarghghLLGHRHARAAHAHHH!!See this card on Hearthpwn data page] Bloodlust is a shaman spell card, from the Basic or Force of Nature Force of Nature Set: Classic Type: Spell Class: Druid Rarity: Epic Cost: 5 Abilities: Summon Summon three 2/2 Treants."I think I ll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate GnomeSee this card , or intentionally trading a Haunted Creeper Haunted Creeper Set: Naxxramas Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 1 Health: 2 Abilities: Deathrattle, Summon Deathrattle: Summon two 1/1 Spectral Spiders.Arachnofauxbia: Fear of fake spiders.See this card on Hearthpwn data page] in order to activate a Knife Juggler Knife Juggler Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 2 Health: 2 Abilities: Deal damage Tags: Random, Summoning-related, Triggered effect After you summon a minion, deal 1 damage to a random enemy.Ambitious Knife . Sticky minions are also excellent targets for Deathrattle-synergies such as Reincarnate Reincarnate Set: Naxxramas Type: Spell Class: Shaman Rarity: Common Cost: 2 Abilities: Copy, Destroy, Summon Tags: Resurrection effect Destroy a minion, then return it to life with full Health.It s like birth, except you re an adult , Ancestral Spirit Ancestral Spirit Set: Classic Type: Spell Class: Shaman Rarity: Rare Cost: 2 Abilities: Copy, Deathrattle, Summon Tags: Resurrection effect Give a minion "Deathrattle: Resummon this minion."It was just a flesh wound.See this card on Hearthpwn and Baron Rivendare Baron Rivendare Set: Naxxramas Type: Minion Rarity: Legendary Cost: 4 Attack: 1 Health: 7 Tags: Deathrattle-related, Ongoing effect Your minions trigger their Deathrattles twice.There used to be five Horsemen but one of them left because .
Likewise, in many cases opponents will choose to ignore sticky minions rather than attempting to remove them through regular combat. This is especially true of Harvest Golem Harvest Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 3 Attack: 2 Health: 3 Abilities: Deathrattle, Summon Tags: Mech-generating Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port , whose offspring is as powerful as the Golem itself, and the Haunted Creeper Haunted Creeper Set: Naxxramas Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 1 Health: 2 Abilities: Deathrattle, Summon Deathrattle: Summon two 1/1 Spectral Spiders.Arachnofauxbia: Fear of fake spiders.See this card on Hearthpwn data page] , which actually increases in damage potential when destroyed. Opponents will often choose to ignore Haunted Creepers until an AoE removal option or other counter is available.
Nerubian Egg Nerubian Egg Set: Naxxramas Type: Minion Rarity: Rare Cost: 2 Attack: 0 Health: 2 Abilities: Deathrattle, Summon Deathrattle: Summon a 4/4 Nerubian.Eggs are a good source of protein and Nerubians.See this card on Hearthpwn data is an unusual sticky minion, in that almost its sole value lies in the triggering of its Deathrattle. Opponents are therefore almost guaranteed to ignore a Nerubian Egg until they have a removal option available, while the controlling player is likely to want to either keep the Egg alive as a deterrent to AoE attacks, or give it Taunt The shield-like Taunt visual effect Taunt is a minion ability which forces the opposing player to direct any melee attacks toward enemy targets with this ability. Minions with Taunt (commonly referred to as Taunts) serve in order to force the opponent to attack it. Players may also use Attack-granting effects like Abusive Sergeant Abusive Sergeant Set: Classic Type: Minion Rarity: Common Cost: 1 Attack: 1 Health: 1 Abilities: Battlecry Battlecry: Give a minion +2 Attack this turn.ADD ME TO YOUR DECK, MAGGOT!See this card on Hearthpwn data page] to break open their own Egg.
Sticky minions are very useful for decks which are built upon buffing minions, or using auras The welling of light indicating an ongoing effect Ongoing effects are minion, weapon, and boss Hero Power abilities which grant special effects on an ongoing basis. Ongoing effects are often referred to as auras, particularly or other effects that benefit from having multiple minions on the board. Sticky minions increase the likelihood that the player will have at least 1 minion on the board each turn, making cards like Defender of Argus Defender of Argus Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 2 Health: 3 Abilities: Battlecry Tags: Positional effect, Taunt-granting Battlecry: Give adjacent minions +1/+1 and Taunt.You wouldn’t think that Argus would need this easier to play to maximum effect.
Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. and Transform Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent effects are a good counter to sticky minions. Be that as it may, the low cost of most sticky minions often makes it impractical to employ this in every case. Mind control effects Mind control effects or control effects are effects which allow a player to seize control of an enemy minion. Controlled minions are treated as belonging to the controlling player for all purposes, can be directed can be an excellent answer to sticky minions, and these also provide a particularly good target for Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can - the temporarily controlled target can be driven into combat with an enemy unit, with death of the sticky minion resulting in the `child` minions being summoned permanently under the control of the stealing player.
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Examples
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Common deck types | Dragon Priest |