1.10


Info

1.10
Frostburn Update.png
Official name

Frostburn Update Image for the Frostburn Update released by Mojang The Frostburn Update is the name for Minecraft version 1.10, a major update that was released on Wednesday, Jun. 8th, 2016. It added some new featuresSpecial attraction such minecraft

Release date

Jun. 8, 2016

Development versions

View all Contents 1 16w20a 1.1 Additions 1.1.1 General 1.1.2 World generation 1.1.3 Blocks 1.1.4 Items 1.1.5 Mobs 1.2 Changes 1.2.1 General 1.2.2 World generation 1.2.3 Blocks 1.2.4 Items 1.2.5 Mobs 1.3 Fixes 2 16w21a 2.1 Additions minecraft

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1.10, the first releaseAnnounce of the Frostburn Update Image for the Frostburn Update released by Mojang The Frostburn Update is the name for Minecraft version 1.10, a major update that was released on Wednesday, Jun. 8th, 2016. It added some new features such minecraft , is a major update to Minecraft. This update made players able to use the structure block, and added magma blocks, nether wart blocks, red nether brick, and fossils that spawn with bone blocks. It also added strays, husks and polar bears.


Trivia

  • Gold spawning on the surface layer in Mesa biomes was first added to the Pocket Edition.
  • This is one of the most minor updates in the history of Minecraft.

Trivia

Videos

General

NBT tags
Achievements Pocket Edition & Console Edition only The popup that appears when an achievement is earned. "The End?" and "The End." redirect here. For the dimension, see The End. Certain names of achievements redirect here. For minecraft
  • Hot Topic is now described as "construct a furnace out of eight cobblestone blocks"
    • was previously "construct a furnace out of eight stone blocks"
Commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands
  • /tp
    • can now teleport the player to a y-coordinate in the range -4096 to 4096 (increased from -512 to 512).
    • arguments and are now changed to and
Huge mushrooms Huge Mushroom Biome Mushroom island, swamp, Pocket edition only] roofed forest Consists of Mushroom blocks Can generate post-generation Yes, when the player uses bone meal on a mushroom. First appearances See History See minecraft

World generation

Plains A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft and Sunflower Plains A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft
  • Now have some trees in 5% of its chunks (1⃢₁₄3 large oaks, 2⃢₁₄3 normal oaks).
Ice Plains A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft , Ice Mountains A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft , and Ice Plains Spikes A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft
  • Have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).
Mesas A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft , including all variants
Abandoned mineshafts Abandoned mineshaft Biome Any Consists of Wooden Planks Fence Rail Torch Cobweb Dirt Monster Spawner Minecart with Chest Can generate post-generation No First appearances See history "Mine" redirects here. For information about mining, see Mining. minecraft
Villages Village Biome Plains, desert, savanna, taiga Consists of See Structure Can generate post-generation No First appearances See History See villages. For how to build the natural village style, see Village Blueprints. “ minecraft
Caves
End portals
  • Now replace any blocks inside the portal frame ring when activating.

Blocks

Structure block
  • The intended purpose is revealed.
    • It is to allow the player to save and load different created structures in game, and offer a way to bundle such structures with the world.
  • Are now available in item form; can be given or summoned.
    • Similarly to command blocks, its placement, destruction and modification are restricted to opped players in creative.
  • Now comes with an integrated GUI and new textures.
  • The block still has four modes, but each has a completely different texture than the original.

    • Save, S - build structure in world, tell the block where it is and it saves it to file.

    • Load, L - loads saved structure files, replacing blocks with saved blocks except for structure void blocks.

    • Corner, C - for automatic size calculation.

    • Data, D - for chest markers and other blocks that require data (default).
  • Structures can be stored, bundled and loaded per world, in the "structures" folder
  • Structures are limited to a size of 32 blocks in each direction.
  • The coordinates used by the blocks are relative to themselves.
  • When in use, it shows the outline of the structure it relates to in white
  • Can rotate and mirror structures before they are placed on the three axis.
  • L and S structure blocks can be activated by redstone.
  • Display a name tag above them indicating their mode and structure name.
  • By toggling the option to show invisible blocks in save blocks, air Air Type Non-Solid Block Transparency Yes Luminance No Data value dec: 0 hex: 0 bin: 0 Name air Air is the block present in otherwise empty space. Contents 1 Obtaining 1.1 Natural generation 2 Usage 3 History 4 minecraft blocks and structure void blocks will be made visible.
    • Small blue cubes correspond to air blocks, red cubes correspond to structure void blocks (they are even smaller than the blue cubes).
  • The game protects against maps saving arbitrary amounts of data to disk.
Dispensers
  • Can now equip shields onto entities.
Rails (all types)
  • Bounding box for ascending rails is a full block (formerly only 5⃢₁₄32 of a block tall).
Hardened Clay
  • Stained clay blocks are now named, for instance, "Red Hardened Clay"
    • Was previously, for instance, "Red Stained Clay"

Items

Chorus fruit
  • Can now teleport riders from their mounts.
Ender pearls
  • Can now teleport riders from their mounts.
Firework rocket
  • Recipe now produces three rockets rather than only one.
Fishing Rod
  • Can now pull items to the player

Mobs

General
  • Can now shoot while on a boat
Endermen
  • Can now rarely spawn in the Nether with a 1153 rate.
    • Compared to 100153 for zombie pigmen.
  • Can now naturally pick up netherrack
Magma cubes
  • Spawn about twice as often in the Nether.
    • The rate is now 2153, compared to 1151 before
Skeletons
  • Skeletons holding a tipped arrow in their off hand will now shoot that type of arrow.
    • This overrides strays` normal shooting of slowness arrows.
    • The arrows in the off hand are not consumed.
  • Burning skeletons have a 50% chance of shooting flaming arrows if raw regional difficulty is 3 or greater.
Witches
  • Will drink a potion of fire resistance if they don`t already have the effect and the most recent damage taken (within the past 2 seconds) was fire damage.
Wolves
  • No longer despawn.
Zombies
  • The Zombie Generic Villager is removed, due to the new zombietype tag.
  • Chance of setting the target on fire when burning and duration of the effect now depends on raw regional difficulty.
    • Chance is now (30 ⃗ RegionalDifficulty)%; formerly 30% on Easy, 60% on Normal, 90% on Hard).
    • Duration is now 2 ⃗ floor(RegionalDifficulty) seconds; formerly 2 seconds on Easy, 4 on Normal, 6 on Hard.

Fixes

36 issues fixed
From released versions before 1.10
  • MC-595 – Low Domestic Spawn in Superflat Worlds/Passive mobs do not spawn on superflat outside of spawn chunks
  • MC-3437 – Flowers/tall grass are placed on top of village paths by the world generator.
  • MC-10046 – Random destination routine has a small statistical tendency to move more north west (fix included)
  • MC-28424 – Untamed wolves and ocelots disappear
  • MC-44579 – Cannot summon green robed villager, even though its Zombie counterpart works
  • MC-69992 – Wrong syntax for /scoreboard players test (max value isn`t required)
  • MC-78688 – Invulnerable mobs still act like they are taking damage in fire
  • MC-79366 – Acheivement "Hot Topic" text incorrect
  • MC-82425 – Insertion tag (tell raw) won`t work on servers
  • MC-84422 – No teleportation from any vehicle
  • MC-86295 – The Ender Crystal beam is going the other way
  • MC-87739 – /setblock with signs missing Text tags kicks all players loading the sign
  • MC-89141 – Shulker spawn instant position is crooked (not aligned to block grid)
  • MC-89848 – playsound/sound engine pitch algorithm isn’t working properly
  • MC-93642 – XPOrb texture turns gray right before reaching player
  • MC-93830 – Wolf tail height is not based on ratio of Health to maxHealth
  • MC-93886 – Iron golems failing to jump up single blocks
  • MC-94576 – Player head in inventory causes buggy rendering of certain inventory slots, potion effect display and attack cooldown.
  • MC-94896 – Tab completion works incorrectly when text is already selected.
  • MC-95554 – Tab-complete doesn`t work correctly for /playsound.
  • MC-95910 – Unable to activate end portal with non-air blocks in the middle.
  • MC-95973 – Adult horse/donkey pathfinding issue: 1 block elevations treated as `non-traversable` terrain in certain configurations.
  • MC-95982 – Invalid sound category (source) in /playsound command kicks player from server
  • MC-96131 – /execute detect command causing entities within a chunk to be scoreboard reset.
  • MC-96269 – Skeletons, stray, witches, blazes, guardians and snowman can`t shoot while in boats.
  • MC-97201 – Elytra stops working on relog.
  • MC-97526 – Signs, banners, skulls and chests are flashing when item spawner is nearby.
  • MC-97602 – Shift+clicking shield from inventory to shield slot doesn`t work.
  • MC-98075 – Note Block sound source is "Blocks" instead of "Jukebox/Noteblocks"
  • MC-98224 – JSON signs with scoreboard objectives erase their block data upon chunk load.
  • MC-98430 – Endermen can drop a cacti that has a missing texture.
  • MC-98654 – Legacy ender dragon not moving.
  • MC-99945 – Cooked fish with numeric IDs not imported properly.
  • MC-101001 – Fishing rod cannot pull items.
  • MC-101118 – Mobs` pathfinding is confused by grass paths.
  • MC-101325 – Loading Village.dat containing player reputation causes NullPointerException.
More fixes
  • Fixed some broken uses of relative coordinates

Contents

show

    Additions

    Teaser image of a new option.

    Teaser image of a new Nether block.

    Teaser image of polar bears.

    Teaser image of a Stray

    A Husk

    Options

    • A new "Auto-Jump" feature, which can be toggled within the game settings.
      • "Needs to be on by default so new players know about it", Jeb says.
      • This was ported from the Minecraft: Pocket Edition.
    • options.txt now has its own version number
    • VBOs are now enabled by default

    Blocks

    • Magma - A solid block which damages any character who touches it.
    • Nether Wart Block
    • Red Nether Brick - A decorative block similar to Nether Brick
    • Structure Block - For mapmakers (used to copy/paste features within a Minecraft world).
    • Bone Block - Found in Fossil structures

    Mobs

    • Polar Bear - Cubs are peaceful, adults are neutral unless cubs are nearby.
    • Stray - Variation of a Skeleton, with white eyes and ragged clothing. It will often spawn in place of regular Skeletons in colder Biomes.
    • Husk - Variation of a Zombie, is immune to Sunlight. It will often spawn in place of regular zombies in Desert Biomes.

    Changes

    • Limit on numerical block IDs removed.
    • Block states can now be used in /setblock.
      • For example, setting down a block of blue wool will be /setblock blue_wool instead of /setblock minecraft:wool 11.
    • Endermen can now reach the Nether.
    • Changes to Abandoned Mineshafts spawning in Mesa Biomes (they can now spawn on the surface).
    • Changes to villages.
      • Villages can now be partially built on Beach and River Biomes.
      • Village roads built over grass are now made of Grass Path which are a light shade of green.
        • Village roads built on beaches will still be Gravel.
        • Village roads that go over water are now made of Wooden Planks.