Particles are special graphical effects in Minecraft.
The types of particles and their names in the game`s code are displayed below. Particle names in italic are shown when using the "Minimal" particles setting.
Particle name | Block/entity/event | Image |
angryVillager (PE: villagerangry) | Attacking a villager Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience in a village Village Biome Plains, desert, savanna, taiga Consists of See Structure Can generate post-generation No First appearances See History See villages. For how to build the natural village style, see Village Blueprints. “ | |
barrier Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Barriers Barrier Transparency Partial (lets light pass through) Luminance No Blast resistance 18,000,003 Tool None Renewable No Stackable Yes (64) Flammable No Drops Nothing Data value dec: 166 hex: A6 bin: 10100110 Name barrier See the | |
blockcrack (PE:?) | Breaking blocks Blocks may refer to: Block - cubes that make up the Minecraft world as a whole. Blocks music disc This disambiguation page lists articles associated with the same title. If an internal link led you , sprinting Sprinting is a method of transportation that allows the player to move faster while consuming more hunger. Contents 1 Activating 2 Usage 3 Video 4 History 5 Issues 6 Trivia 7 Gallery 8 See also , walking iron golems Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 | |
blockdust | Breaking armor stands Armor Stand Type Decorations Durability N/A Renewable Yes Stackable Yes (16) Flammable Yes Internal ID 30 Network ID 78 Entity ID armor_stand Health points 2 () First appearances See History Data value dec: 416 hex: 1A0 bin: 110100000 , falling See damage in Minecraft. For information on health/hearts, see Health. Damage represents injury from attacks or natural causes. Players and mobs in Minecraft each have a supply of health points, which are | |
bubble | Entities in water Water Transparency Partial (-2 to light) Luminance No Blast resistance 500 (Flowing) 500 (Still) Tool Renewable Yes Stackable N/A Flammable No Drops None Data values Flowing Water dec: 08 hex: 8 bin: 1000 Still Water dec: 09 hex: 9 bin: 1001 , guardian Guardian Health points 30 ( × 15) Attack strength Easy: 4 () Normal: 6 () Hard: 9 () When attacked (if spikes are out): 2 () Size Height: 0.85 Blocks Width: 0.85 Blocks First appearances laser beams, fishing Fishing is the process of obtaining fish using fishing rods. Contents 1 Catching fish 2 Junk and treasures 3 Fishing rod durability 4 History 5 Issues 6 Trivia Catching fish edit | edit source] A | |
cloud (PE: evaporation) | — | |
crit | Critical hits See damage in Minecraft. For information on health/hearts, see Health. Damage represents injury from attacks or natural causes. Players and mobs in Minecraft each have a supply of health points, which are , bows Bow Type Combat Durability 385 Renewable Yes Stackable No First appearances See History Data value dec: 261 hex: 105 bin: 100000101 Name bow A bow is a ranged weapon that fires arrows. Contents 1 Obtaining 1.1 Skeletons 1.2 , evocation fangs Evoker Health points 24 ( × 12) Attack strength 6 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Woodland Mansion Drops Totem of Undying Emerald (0–1) Experience 10 Internal ID PC: 34 PE: 104 | |
damageIndicator Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of when hurt by a player`s melee attack | |
depthsuspend Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | — | |
dragonbreath | Ender Dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after `s breath, ender charges Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after | |
dripLava (PE: driplava) | Lava | |
dripWater (PE: dripwater) | Water, wet sponges Sponge Transparency No Luminance No Blast resistance 3 Tool Any tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 19 hex: 13 bin: 10011 Name sponge “ Just like in real life, sponges in , leaves Leaves Transparency Partial (diffuses sky light) Luminance No Blast resistance 1 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Sapling (0–1) @@@#@@@Apple(apple.com)###@### (0–1) (from oak and dark oak leaves) Data values Oak/Spruce/Birch/Jungle dec: 18 hex: 12 (when raining) | |
droplet (PE: rainsplash) | Rain A view of hills during rain. Rain is a type of weather that occurs occasionally in Minecraft. Contents 1 Behavior 2 Effects 2.1 Rain particles 3 History 4 Issues 5 Trivia 6 References Behavior edit | |
enchantmenttable (PE: enchantingtable) | Enchantment tables Enchantment Table Type Solid Block Requirements None Physics No Transparency Yes Luminance Computer: No Pocket Edition: 12 Blast resistance 6,000 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable No First appearances See History Drops near bookshelves Bookshelf Transparency No Luminance No Blast resistance 7.5 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Book (3) Data value dec: 47 hex: 2F bin: 101111 Name bookshelf “ Bookshelves are expensive things to create. But you | |
endRod (PE:?) | End rods End Rod Transparency No Luminance Yes, 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data values PC: dec: 198 hex: C6 bin: 11000110 PE: dec: 208 hex: D0 bin: 11010000 Name end_rod End , shulker Shulker Health points 30 ( × 15) Armor points 20 ( × 10) when closed Attack strength 4 () Size Closed: Height: 1.0 Blocks Width: 1.0 Blocks Open: Height: 1.2069 Blocks Width: 1.0 Blocks Spawn End city bullets | |
explode | Explosions A TNT explosion. An explosion is a physical event, generally destructive, that can be caused by several different circumstances. It can destroy nearby blocks, propel and damage nearby players, entities, and their armor, and cause , mob death, mobs spawned by monster spawners, silverfish Silverfish Health points 8 () Attack strength 1 () Size Height: 0.3 Blocks Width: 0.4 Blocks Spawn After mining monster eggs or from spawners in strongholds. First appearances See History Drops None Experience 5 Sounds entering blocks | |
fallingdust | Unstable sand Sand Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Experience Smelted: 0.1 Drops Itself Data values Sand dec: 120 hex: C0 bin: 11000 Red Sand dec: 121 hex: C1 bin: 11001 Name sand This , gravel Gravel Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Gravel (90%) Flint (10%) Data value dec: 13 hex: D bin: 1101 Name gravel Gravel is a block that is affected , concrete powder Concrete Powder Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data values PC: dec: 252 hex: FC bin: 11111100 PE: dec: 237 hex: ED bin: 11101101 Name concrete_powder See , and anvils Anvil Transparency Yes Luminance No Blast resistance 6,000 Tool Renewable Yes Stackable Yes (64), same damage state only Flammable No Drops Itself Data value dec: 145 hex: 91 bin: 10010001 Name anvil See the item . | |
fireworksSpark Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Firework rocket Firework Rocket Type Manufactured items Durability 0 (one use) Renewable Yes Stackable Yes (64) Internal ID 22 Network ID 76 Entity ID fireworks_rocket First appearances See History Data value dec: 401 hex: 191 bin: 110010001 Name fireworks Firework trail and explosion (trail is not shown when the "Minimal" particle setting is used) | |
flame | Torches, furnaces, Magma Cubes Magma Cube Health points Big: 16 () Small: 4 () Tiny: 1 () Armor points Big: 12 () Small: 6 () Tiny: 3 () Attack strength Big: 6 () Small: 4 () Tiny: 3 () Size Big: Height: , monster spawners | |
footstep Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | — | |
happyVillager (PE: villagerhappy) | Bone meal Bone Meal Type Wool dyes Durability N/A Renewable Yes Stackable Yes (64) Data value dec: 35115 hex: 15F15 bin: 10101111115 Name dye 15 Bone meal is a material that can be used as a dye as well as , trading with a villager, feeding a baby animal "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of | |
heart | Breeding Two villagers in "love mode", breeding “ If you hold food in your hand, they follow you around. If you feed them, they enter "love mode". Two animals in love mode = babies. „ —Notch , taming | |
hugeexplosion | Explosions, Ender Dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after death | |
iconcrack | Eating See the gameplay mechanic. For the status effect, see Status effect#Hunger. The Food Bar is seen on the right, opposite the Health Bar. Hunger is an aspect of Minecraft that governs several , thrown eggs, splash potions, eyes of ender, breaking tools | |
inkPocketedition only | Squid ink | |
instantSpell (PE: mobspellinstantaneous) | Instant health/damage splash and lingering potions, spectral arrows | |
largeexplode | Explosions, ghast fireballs, wither skulls, Ender Dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after death, shearing mooshrooms | |
largesmoke | Fire, Minecart with furnace, blazes, water flowing into lava, lava flowing into water | |
lava | Lava | |
magicCrit Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Sword or axe enchanted with Sharpness, Smite, or Bane of Arthropods | |
mobappearance (PE:?) | Elder guardians | |
mobflamePocketedition only | Burning entities. | |
mobSpell (PE: mobspell) | Status effects, lingering potions, tipped arrows, trading, wither armor (linger effect not shown when the "Minimal" particle setting is used) | |
mobSpellAmbient (PE: mobspellambient) | Beacon effects | |
nonePocketedition only | None | |
note | Note blocks | |
portal | Nether portals, endermen, endermites, ender pearls, eyes of ender, ender chests, dragon eggs, eating chorus fruits, end gateway portals | |
reddust | Redstone ore, powered redstone, redstone torches, powered redstone repeaters | |
slime | Slimes | |
smoke | Torches, primed TNT, droppers, dispensers, end portals, brewing stands, monster spawners, furnaces, ghast fireballs, wither skulls, taming, withers, lava (when raining), placing an eye of ender in an end portal frame, redstone torches burning out | |
snowballpoof | Thrown snowballs, creating withers, creating iron golems Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 | |
snowshovel (PE:?) | Creating snow golems | |
spell | Splash potions, lingering potions, bottles o` enchanting, evokers | |
spit Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Llamas attacking a player or mob | |
splash (PE: watersplash) | Entities in water, wolves after swimming, boats | |
suspended Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Underwater | |
sweepAttack Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Swords | |
take Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | — | — |
terrainPocketedition only | ? | |
totem Javaedition only Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria | Totems of Undying | |
townaura | Mycelium | |
trackingemitterPocketedition only | ? | |
wake (PE: waterwake) | Fishing | |
witchMagic (PE: witchspell) | Witches | |
Note that the calculation method for blocks with metadatas when using in the params tag of the /particle
command, is (id+(data*4096))
Pre-classic |
rd-160052 | Added "blockcrack" particle |
Indev |
Jan. 25, 2010 | Added "flame" particle |
Infdev |
Jun. 18, 2010 | Added "bubble" particle |
Added "splash" particle |
Alpha |
1.0.1 | Added "reddust" particle |
1.0.5 | Added "snowballpoof" particle |
1.2.0 | Added "largeexplode" particle |
Added "portal" particle |
Beta |
1.2 | Added "note" particle |
1.8 | Added "crit" particle |
Added "hugeexplosion" particle |
Added "townaura" particle |
Official release |
1.0.0 | Beta 1.9-pre4 | Added "magicCrit" particle |
Added "spell" particle |
Added "instantSpell" particle |
Added "mobSpell" particle |
Beta 1.9-pre6 | Added "Particles" setting in Video Settings |
? | Added "dripWater" particle |
Added "dripLava" particle |
1.4.2 | 12w32a | Added "angryVillager" particle |
Added "happyVillager" particle |
12w38a | Added "witchMagic" particle |
1.4.4 | Added "mobSpellAmbient" particle |
1.4.6 | 12w49a | Added "fireworksSpark" particle |
1.7.2 | 13w36a | Added "wake" particle |
Added falling particles (original suggestion: https://www.reddit.com/r/minecraftsuggestions/comments/1jrhen_you_fall_more_than_10_blocks_particles_of/) |
1.8 | 14w04a | Particles can now be spawned with /particle |
14w06a | Added "barrier" particle |
14w25a | Added "droplet" particle |
Added "take" particle |
Added "mobappearance" particle |
14w27a | Falling particles now move in a random direction |
14w31a | Thrown eggs now use the iconcrack particle instead of the snowballpoof particle |
14w34c | The void no longer produces "depthSuspend" particles. |
1.9 | 15w31a | Added "dragonbreath" particle |
Added "endRod" particle |
15w32c | Particles are no longer handled as entities. |
Range increased from 16 blocks to 32 blocks. |
Count limit of particles increased from 4,000 to 16,384. |
15w34b | Added "damageIndicator" particle |
15w34c | Added "sweepAttack" particle |
1.10 | 16w20a | Added "fallingdust" particle |
1.10-pre1 | fallingdust particle now collides with blocks. |
1.11 | 16w39a | Added "spit" particle |
Added "talisman" particle |
16w39c | Renamed "talisman" to "totem" |
Pocket Edition Alpha |
0.1.0 | Added "blockcrack?" particle |
Added "flame" particle |
Added "smoke" particle |
Added "bubble" particle |
Added "watersplash" particle |
0.3.2 | "flame" particles now appear near furnaces. |
0.4.0 | Added "crit" particle |
Added "snowballpoof" particle |
0.5.0 | Added "reddust" particle |
0.9.0 | build 1 | Added "dripwater" particle |
Added "driplava" particle |
Added "townaura" particle |
Added "heart" particle |
Added "portal" particle |
0.10.0 | build 1 | Added fallingdust particles for unstable sand and gravel. |
0.11.0 | build 1 | Added squid ink particles |
Added "spell" particle |
Added "mobspellinstantaneous" particle |
Added "mobspell" particle |
Added "waterwake" particle |
0.12.1 | build 1 | "crit" particles now appear when performing a critical hit |
"portal" particles now appear near nether portals |
Added "villagerangry" particle |
Added "largeexplode" particle |
Added "hugeexplode" particle |
Added "blockdust" particle |
Added "slime" particle |
Added "enchantingtable" particle |
Added "rainsplash" particle |
Added "snowshovel" particle |
build 8 | "largeexplode" and "hugeexplosion" particles now have a higher definition. |
build 9 | Particles are now visible through water. |
Particles will no longer appear darkened when inside a block. |
0.13.0 | build 1 | Particles are no longer handled as entities. |
"reddust" particles now appear near powered redstone |
Added "villagerhappy" particle |
Added "note" particle. |
0.16.0 | build 1 | Added "mobappearance?". |
Pocket Edition |
1.0 | build 1 | Added "endRod?" particle. |
Added "dragonbreath" particle. |
1.0.4 | build 1 | "villagerhappy" particle now appear by trading. |
1.0.5 | build 1 | Particles can now be spawned with /particle . |
build 2 | Removed the above command. |
Issues relating to ⃢₀ₜParticles⃢₀ are maintained on the issue tracker. Report issues there.