Difficulty


Info

World setting

DifficultyButton.gif

There are four difficulty levels in the game: Peaceful, Easy, Normal and Hard. These can be set in the settings The main options menu The video settings menu The music and sound options menu Minecraft’s user environment can be configured through the Options setting. A few additional options can only be changed by editing the minecraft , as well as by the /difficulty command.

Videos

Peaceful

No hostile mobs can spawn naturally, except shulkers Shulker Health points 30 ( × 15) Armor points 20 ( × 10) when closed Attack strength 4 () Size Closed: Height: 1.0 Blocks Width: 1.0 Blocks Open: Height: 1.2069 Blocks Width: 1.0 Blocks Spawn End city minecraft and the ender dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after minecraft , which do not deal damage. Also, no spiders Spider Health points 16 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.9 Blocks Width: 1.4 Blocks Spawn Light level of 7 or less, 3×3×2 space on solid blocks minecraft , cave spiders, zombie pigmen Zombie Pigman Health points 20 () Armor points 2 () Attack strength Easy: 5 () Normal: 9 () Hard: 13 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Any 2 block high space in any minecraft or endermen Enderman Health points 40 ( × 20) Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.9 Blocks Width: 0.6 Blocks Spawn In the Overworld, the Nether or the End in minecraft ⃢₀ₓ neutral rather than hostile mobs ⃢₀ₓ can spawn naturally. When any of these mobs attempt to spawn (whether naturally, through mob spawners Monster Spawner Type Solid Block Requirements None Physics No Transparency Partial (doesn t block light) Luminance No (Small amount of light for Pocket Edition) Blast resistance 25 Hardness 5 Tool Renewable No Stackable Yes (64) Flammable minecraft , spawn eggs Spawn Egg Type Items Durability N/A Renewable No Stackable Yes (64) Yes (16) (Console Edition) First appearances See History Data value dec: 383 hex: 17F bin: 101111111 Name spawn_egg “ You know what would be fun? If every minecraft , or commands Contents 1 Usage 1.1 Tilde notation 1.2 Target selectors 1.2.1 Target selector variables 1.2.2 Target selector arguments 1.3 Data tags 1.4 Raw JSON text 1.5 Block/item names 2 Summary of commands 3 List of commands ), they are removed from the game instantaneously. Switching from any other difficulty setting to Peaceful removes existing hostile mobs and the neutral mobs listed above, except for shulkers Shulker Health points 30 ( × 15) Armor points 20 ( × 10) when closed Attack strength 4 () Size Closed: Height: 1.0 Blocks Width: 1.0 Blocks Open: Height: 1.2069 Blocks Width: 1.0 Blocks Spawn End city minecraft and the ender dragon Ender Dragon Health points 200 ( × 100) Attack strength Peaceful: 0 () Easy: 6 () Normal: 10 () Hard: 15 () Breath attack: 6 () after a half-second Exploding fireball attack: 12 () after minecraft , and except for neutral mobs currently hostile to the player such as polar bears Polar Bear Health points 30 ( × 15) Attack strength Adults only Peaceful: 0 (but still performs attack animation) Easy: 4 () Normal: 6 () Hard: 9 () Size Adult: Height: 1.4 Blocks Width: 1.3 minecraft , wolves Wolf Health points Wild: 8 () Tamed: 20 () Attack strength Wild: Easy: 3 () Normal: 4 () Hard: 6 () Tamed: 4 () Size Adult: Height: 0.85 Blocks Width: 0.6 Blocks Baby: Height: 0.425 minecraft , iron golems Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 minecraft . Wolves and polar bears will still remain hostile to the player, though will be unable to inflict damage; llamas can still damage the player. Players regain health The health gauge and monitor in Minecraft is based on a single row of 10 heart icons. Each full heart contains two halves, one hit point each (full health is 20 hit points). Contents 1 minecraft over time. Despite regaining health over time, it is still possible to die if damage is received quickly enough. The hunger bar See the gameplay mechanic. For the status effect, see Status effect#Hunger. The Food Bar is seen on the right, opposite the Health Bar. Hunger is an aspect of Minecraft that governs several minecraft never depletes and players cannot eat anything except golden apples Golden @@@#@@@Apple(apple.com)###@### Type Food Restores Golden AppleTechnology company 4 () Absorption (2:00) Regeneration II (0:05) Enchanted Golden AppleTechnology company 4 () Absorption IV (2:00) Regeneration II (0:20) Fire Resistance (5:00) Resistance (5:00) Cookable No Renewable Golden Apple minecraft and chorus fruits Chorus Fruit Type Food Restores 4 () Cookable Yes Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 432 hex: 1B0 bin: 110110000 Name chorus_fruit See the fruit that drops from chorus minecraft , unless the player has switched to Peaceful when their hunger bar was below the maximum. Additionally, If the hunger bar is below the maximum, it quickly regenerates.

Easy

Hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft spawn, but they deal less damage than on Normal difficulty. The hunger bar can deplete and will leave the player with 10 () if it drains completely. Cave spiders Cave Spider Health points 12 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Venom: 1 () per 1.25 sec Hard: for 15 sec () Normal: for 7 sec () Size Height: minecraft cannot poison players on Easy difficulty, and the wither Wither Health points 300 ( × 150) 600 ( × 300) Pocket edition only] Armor points 4 () Attack strength Easy: 5 () Normal: 8 () Hard: 12 () Size Height: 3.5 Blocks Width: 0.9 Blocks Spawn minecraft won`t cause the Wither effect, although wither skeletons Wither Skeleton Health points 20 () Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.4 Blocks Width: 0.7 Blocks Spawn Nether fortresses at light level 7 or less First appearances minecraft will. Lightning Lightning during a thunderstorm. A lightning bolt strikes a tree. A creeper can be seen hopping about in the woods. If it had been closer to the strike, it would have become charged. Thunderstorms are minecraft only sets the struck block on fire, not surrounding blocks.

Normal

Hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft spawn, and will deal standard damage. The hunger bar can deplete and will leave the player with 1 () if it drains completely.

Hard

Hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft spawn, and deal greater damage than on Normal difficulty. The hunger bar can deplete and the player will starve to death if it drains completely. Zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn minecraft can break through wooden doors Door Transparency Yes Luminance No Blast resistance 15 (Wood) 25 (Iron) Tools Renewable Yes Stackable Yes (64) Flammable Iron: No Wooden: No, but catches fire from lava Drops Itself Data values See Data values Name minecraft and can spawn reinforcements when attacked. Spiders can spawn with status effects.

Hardcore mode

At the world creation screen, selecting Hardcore from among the game mode See general gameplay in Minecraft. For instructional material, see Tutorials. A fresh Survival game. Gameplay in most game modes of Minecraft consists mainly of adding and destroying a variety of different blocks minecraft options causes the player to spawn in Hard difficulty, does not allow it to be changed, and only allows the player one life. In a single player world, if the player dies, the player can choose to respawn in Spectator Java Edition Only Spectator mode is a game mode which allows you to fly around and observe the world without interacting with it in any way. Spectator mode can be entered by using the command mode or delete the world. In Multiplayer, if a player dies they are automatically banned from the server.

Currently not available in the Realms.

Moon phase

The phase of the moon A full moon. The moon is a celestial body that appears during the Minecraft night. Contents 1 Nighttime 1.1 Stars 2 Phases 2.1 Effects on mobs 3 History 4 Issues 5 Trivia 6 Gallery 7 minecraft has effects on the spawning of slimes Slime Health points Big: 16 () Small: 4 () Tiny: 1 () Attack strength Big: 4 () Small: 2 () Tiny: 0 () Size Big: Height: 2.04 Blocks Width: 2.04 Blocks Small: Height: 1.02 Blocks minecraft in swamp A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft biomes, and contributes to the calculation of regional difficulty. The fuller the moon is, the greater the effect.

Note that the moon does not actually have to be in the sky for this effect to take place⃢₀ₔthe effect of the moon`s phase exists even in the daytime, and in any dimension Dimensions may refer to: The Overworld - The starting dimension in Minecraft. The Nether - The hellish dimension accessible by entering a nether portal from the Overworld. The End - The dimension with floating end .

Moon phase Value Percentage

Full 1.0 100%


Gibbous 0.75 75%


Quarter 0.5 50%


Crescent 0.25 25%

New 0.0 0%

Regional difficulty

Regional difficulty or local difficulty is a value between 0.00 and 6.75 that the game calculates by considering not just the world difficulty setting, but also the inhabited time of a chunk Visualization of the ground portion of a single chunk. The entire chunk extends up to a height of 256. Chunks are 16 × 16 × 256 segments of the Minecraft worlds. Contents 1 Generation 1.1 minecraft , the total play time in the world, and the phase of the moon A full moon. The moon is a celestial body that appears during the Minecraft night. Contents 1 Nighttime 1.1 Stars 2 Phases 2.1 Effects on mobs 3 History 4 Issues 5 Trivia 6 Gallery 7 minecraft . This value is shown on the debug screen Java Edition Only Screenshot showing the debug information "Debug" redirects here. For world type, see Debug mode. The debug screen is triggered when the F3 key is pressed. It shows the chunk cache, the memory minecraft as the first value listed after the heading "Local Difficulty". This value determines several aspects of the difficulty of gameplay (see below).

The inhabited time of a chunk increases for each tick a player spends with the chunk loaded. This is a cumulative measure of time—if 50 players spend a single hour in a chunk, it counts the same as if one player spent 50 hours there. The effect of inhabited time on regional difficulty is capped at 50 hours.

The total play time in the world is a factor which doesn`t begin until after the first hour of play time, and is capped at 21 hours.

In pseudocode, the calculation of regional difficulty is:

 TotalTimeFactor, ChunkFactor, and RegionalDifficulty are floating-point variables MoonPhase is as in the table above.   if ( TotalPlayTime > 21 hours )      TotalTimeFactor = 0.25  else if ( TotalPlayTime  50 hours )      ChunkFactor = 1  else      ChunkFactor = ChunkInhabitedTimeInTicks / 3,600,000  if (difficulty is not Hard)      multiply ChunkFactor by 3/4   if ( MoonPhase / 4 > TotalTimeFactor )      add TotalTimeFactor to ChunkFactor  else      add MoonPhase / 4 to ChunkFactor   if ( difficulty is Easy )      divide ChunkFactor by 2   RegionalDifficulty = 0.75 + TotalTimeFactor + ChunkFactor   if (difficulty is Normal)      multiply RegionalDifficulty by 2  if (difficulty is Hard)      multiply RegionalDifficulty by 3   return RegionalDifficulty 

The raw regional difficulty therefore ranges from 0.75–1.5 on Easy, 1.5–4.0 on Normal, and 2.25–6.75 on Hard.

Clamped regional difficulty

How clamped regional difficulty relates to regional difficulty

The clamped regional difficulty is a value between 0.00 and 1.00 based on regional difficulty. This value is shown on the debug screen Java Edition Only Screenshot showing the debug information "Debug" redirects here. For world type, see Debug mode. The debug screen is triggered when the F3 key is pressed. It shows the chunk cache, the memory minecraft as the second value listed after the heading "Local Difficulty". This is yet another value that affects the difficulty of gameplay (see below).

The regional difficulty value is clamped as follows:

  if ( RegionalDifficulty  4.0 ) {      value = 1.0;  } else {      value = ( RegionalDifficulty - 2.0 ) / 2.0;  } 

Thus, on Easy, where regional difficulty is never higher than 1.5, the clamped value will always be zero.

On Normal the effects will reach the maximum after 21 hours of play time in a fully-inhabited chunk on a full moon; and on Hard after 21 hours of play time the effects will reach the maximum in chunks inhabited only 416 hours during a full moon and will remain at maximum in chunks inhabited over 1623 hours.verify

Mob damage

The damage mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft deal to players is affected by the difficulty of the game. The below values represent the amount of damage taken per hit.

Mob Difficulty
Easy Normal Hard

Blaze
4 () 6 () 9 ()

Blaze
`s
fireball
5 () 5 () 5 ()

Cave spider
2 () 2 () 3 ()

Creeper
`s explosion
25 ( ⃗ 12.5) 49 ( ⃗ 24.5) 73 ( ⃗ 36.5)

Charged creeper`s explosion
49 ( ⃗ 24.5) 97 ( ⃗ 48.5) 145 ( ⃗ 72.5)

Elder guardian
5 () 8 () 12 ()

Ender dragon
6 () 10 () 15 ()

Enderman
4 () 7 () 10 ()

Endermite
2 () 2 () 2 ()

Evoker
`s
fangs
6 () 6 () 6 ()

Ghast
`s
fireball
impact
6 () 6 () 6 ()

Ghast
`s
fireball
explosion
9 () 17 () 25 ( ⃗ 12.5)

Giant
(unused)
26 ( ⃗ 13) 50 ( ⃗ 25) 75 ( ⃗ 37.5)

Guardian
4 () 6 () 9 ()

Illusioner
`s
arrow
1 ()4 () 1 ()4 () 1 ()5 ()

Iron golem
4 ()11 () 7 ()21 ( ⃗ 10.5) 10 ()31 ( ⃗ 15.5)

The Killer Bunny
5 () 8 () 12 ()

Llama
`s
spit
1 () 1 () 1 ()

Magma cube
(big)
4 () 6 () 9 (Half Heart.svg